godot/scene/2d
Hein-Pieter van Braam 7d190b61c8 Change order of Null check for ParallaxLayer
The change in #10524 subtly changes the behavior of set_motion_scale()
and set_motion_offset() if the ParallaxLayer does not have a parent
node. Previously it would still set the corresponding property, but
after this change the property change would be discarded.

I'm not entirely sure if this actually matters as there doesn't appear
to be any code that picks up this change if the ParallaxLayer gets
re-parented later, but it's better to not change behavior regardless.
2017-08-22 15:17:59 +02:00
..
SCsub style: Fix PEP8 whitespace issues in Python files 2016-11-02 22:28:28 +01:00
animated_sprite.cpp emit signal properly when frame has changed in autoplay, fixes #7730 2017-08-13 20:26:14 +02:00
animated_sprite.h Add "Godot Engine contributors" copyright line 2017-04-08 00:45:24 +02:00
area_2d.cpp Remove warnings about benign situations 2017-07-10 16:28:50 +02:00
area_2d.h Merge pull request #8317 from RandomShaper/fix-area-monitoring-2.1 2017-04-08 22:47:44 +02:00
back_buffer_copy.cpp Add "Godot Engine contributors" copyright line 2017-04-08 00:45:24 +02:00
back_buffer_copy.h Add "Godot Engine contributors" copyright line 2017-04-08 00:45:24 +02:00
camera_2d.cpp Add "Godot Engine contributors" copyright line 2017-04-08 00:45:24 +02:00
camera_2d.h Add "Godot Engine contributors" copyright line 2017-04-08 00:45:24 +02:00
canvas_item.cpp Fix return statement in CanvasItem::get_global_transform_with_canvas 2017-05-12 19:54:54 +02:00
canvas_item.h Add "Godot Engine contributors" copyright line 2017-04-08 00:45:24 +02:00
canvas_modulate.cpp Add "Godot Engine contributors" copyright line 2017-04-08 00:45:24 +02:00
canvas_modulate.h Add "Godot Engine contributors" copyright line 2017-04-08 00:45:24 +02:00
collision_object_2d.cpp Add "Godot Engine contributors" copyright line 2017-04-08 00:45:24 +02:00
collision_object_2d.h Add "Godot Engine contributors" copyright line 2017-04-08 00:45:24 +02:00
collision_polygon_2d.cpp Move core thirdparty files to thirdparty/{minizip,misc} 2017-05-26 23:29:26 +02:00
collision_polygon_2d.h Add "Godot Engine contributors" copyright line 2017-04-08 00:45:24 +02:00
collision_shape_2d.cpp Add "Godot Engine contributors" copyright line 2017-04-08 00:45:24 +02:00
collision_shape_2d.h Add "Godot Engine contributors" copyright line 2017-04-08 00:45:24 +02:00
joints_2d.cpp Add "Godot Engine contributors" copyright line 2017-04-08 00:45:24 +02:00
joints_2d.h Add "Godot Engine contributors" copyright line 2017-04-08 00:45:24 +02:00
light_2d.cpp Add "Godot Engine contributors" copyright line 2017-04-08 00:45:24 +02:00
light_2d.h Add "Godot Engine contributors" copyright line 2017-04-08 00:45:24 +02:00
light_occluder_2d.cpp Add "Godot Engine contributors" copyright line 2017-04-08 00:45:24 +02:00
light_occluder_2d.h Add "Godot Engine contributors" copyright line 2017-04-08 00:45:24 +02:00
navigation2d.cpp Fix double point in Navigation2D 2017-08-16 13:47:37 +02:00
navigation2d.h Add "Godot Engine contributors" copyright line 2017-04-08 00:45:24 +02:00
navigation_polygon.cpp Move core thirdparty files to thirdparty/{minizip,misc} 2017-05-26 23:29:26 +02:00
navigation_polygon.h Add "Godot Engine contributors" copyright line 2017-04-08 00:45:24 +02:00
node_2d.cpp Fixed set_global_scale in Node2D. 2017-07-14 21:58:54 +02:00
node_2d.h Add "Godot Engine contributors" copyright line 2017-04-08 00:45:24 +02:00
parallax_background.cpp Add "Godot Engine contributors" copyright line 2017-04-08 00:45:24 +02:00
parallax_background.h Add "Godot Engine contributors" copyright line 2017-04-08 00:45:24 +02:00
parallax_layer.cpp Change order of Null check for ParallaxLayer 2017-08-22 15:17:59 +02:00
parallax_layer.h Add "Godot Engine contributors" copyright line 2017-04-08 00:45:24 +02:00
particles_2d.cpp Added missing binding to _owner_exited 2017-07-05 11:39:46 +02:00
particles_2d.h Add "Godot Engine contributors" copyright line 2017-04-08 00:45:24 +02:00
path_2d.cpp Add "Godot Engine contributors" copyright line 2017-04-08 00:45:24 +02:00
path_2d.h Add "Godot Engine contributors" copyright line 2017-04-08 00:45:24 +02:00
path_texture.cpp Add "Godot Engine contributors" copyright line 2017-04-08 00:45:24 +02:00
path_texture.h Add "Godot Engine contributors" copyright line 2017-04-08 00:45:24 +02:00
physics_body_2d.cpp Warn about resizing a rigidbody (2D or 3D), covers the most common cases, closes #7615 2017-08-13 20:26:09 +02:00
physics_body_2d.h Warn about resizing a rigidbody (2D or 3D), covers the most common cases, closes #7615 2017-08-13 20:26:09 +02:00
polygon_2d.cpp Add special handling for single-color Polygon2D 2017-07-28 15:21:49 +02:00
polygon_2d.h Add "Godot Engine contributors" copyright line 2017-04-08 00:45:24 +02:00
position_2d.cpp Add "Godot Engine contributors" copyright line 2017-04-08 00:45:24 +02:00
position_2d.h Add "Godot Engine contributors" copyright line 2017-04-08 00:45:24 +02:00
ray_cast_2d.cpp ray cast 2d arrow fix 2017-08-02 20:06:35 -04:00
ray_cast_2d.h Add "Godot Engine contributors" copyright line 2017-04-08 00:45:24 +02:00
remote_transform_2d.cpp Add "Godot Engine contributors" copyright line 2017-04-08 00:45:24 +02:00
remote_transform_2d.h Add "Godot Engine contributors" copyright line 2017-04-08 00:45:24 +02:00
sample_player_2d.cpp Add "Godot Engine contributors" copyright line 2017-04-08 00:45:24 +02:00
sample_player_2d.h Add "Godot Engine contributors" copyright line 2017-04-08 00:45:24 +02:00
screen_button.cpp Fix/improve TouchScreenButton 2017-06-14 17:13:58 +02:00
screen_button.h Fix/improve TouchScreenButton 2017-06-14 17:13:58 +02:00
sound_player_2d.cpp Add "Godot Engine contributors" copyright line 2017-04-08 00:45:24 +02:00
sound_player_2d.h Add "Godot Engine contributors" copyright line 2017-04-08 00:45:24 +02:00
sprite.cpp Properly update frame range after modifying the vframe/hframes, closes #7624 2017-08-13 20:26:13 +02:00
sprite.h Add "Godot Engine contributors" copyright line 2017-04-08 00:45:24 +02:00
tile_map.cpp added get_used_cells_by_id method 2017-08-02 06:10:50 -04:00
tile_map.h added get_used_cells_by_id method 2017-08-02 06:10:50 -04:00
visibility_notifier_2d.cpp Add "Godot Engine contributors" copyright line 2017-04-08 00:45:24 +02:00
visibility_notifier_2d.h Add "Godot Engine contributors" copyright line 2017-04-08 00:45:24 +02:00
y_sort.cpp Add "Godot Engine contributors" copyright line 2017-04-08 00:45:24 +02:00
y_sort.h Add "Godot Engine contributors" copyright line 2017-04-08 00:45:24 +02:00