godot/scene
Markus Sauermann 888add8418 Fix Color Picking
With the 4.x-introduction of Windows the previous method for
color picking was no longer working.

This PR uses the following approach to reintroduce color-picking.
When the Color-Picking-Button is pressed, a quasi-screenshot of the
Window-content is created and displayed in a new Popup-Window.
This new Window allows selecting colors by Mouse-Click.
A Preview of the targeted Color is also displayed.
2023-02-09 01:00:54 +01:00
..
2d Improve consistency of NavigationAgent setters 2023-02-02 22:51:37 -08:00
3d Some code simplifications 2023-02-07 14:30:16 +01:00
animation Some code simplifications 2023-02-07 14:30:16 +01:00
audio Implement blending audio feature to AnimationTree 2023-01-28 20:08:29 +09:00
debugger One Copyright Update to rule them all 2023-01-05 13:25:55 +01:00
gui Fix Color Picking 2023-02-09 01:00:54 +01:00
main Fix Color Picking 2023-02-09 01:00:54 +01:00
resources Fix sub-resource IDs resetting when preloaded 2023-02-07 14:13:22 +01:00
theme Merge pull request #68429 from KoBeWi/PropertySettings 2023-01-06 22:59:29 +01:00
property_utils.cpp One Copyright Update to rule them all 2023-01-05 13:25:55 +01:00
property_utils.h One Copyright Update to rule them all 2023-01-05 13:25:55 +01:00
register_scene_types.cpp Updates VideoDecoder plugin API to GDExtension. 2023-01-30 18:39:29 -08:00
register_scene_types.h One Copyright Update to rule them all 2023-01-05 13:25:55 +01:00
scene_string_names.cpp One Copyright Update to rule them all 2023-01-05 13:25:55 +01:00
scene_string_names.h One Copyright Update to rule them all 2023-01-05 13:25:55 +01:00
SCsub Add ThemeDB, expose previously static Theme methods 2022-08-26 19:23:05 +03:00