godot/scene/2d/joints_2d.cpp
Rémi Verschelde d8223ffa75 Welcome in 2017, dear changelog reader!
That year should bring the long-awaited OpenGL ES 3.0 compatible renderer
with state-of-the-art rendering techniques tuned to work as low as middle
end handheld devices - without compromising with the possibilities given
for higher end desktop games of course. Great times ahead for the Godot
community and the gamers that will play our games!

(cherry picked from commit c7bc44d5ad)
2017-01-12 19:15:30 +01:00

479 lines
15 KiB
C++

/*************************************************************************/
/* joints_2d.cpp */
/*************************************************************************/
/* This file is part of: */
/* GODOT ENGINE */
/* http://www.godotengine.org */
/*************************************************************************/
/* Copyright (c) 2007-2017 Juan Linietsky, Ariel Manzur. */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
/* "Software"), to deal in the Software without restriction, including */
/* without limitation the rights to use, copy, modify, merge, publish, */
/* distribute, sublicense, and/or sell copies of the Software, and to */
/* permit persons to whom the Software is furnished to do so, subject to */
/* the following conditions: */
/* */
/* The above copyright notice and this permission notice shall be */
/* included in all copies or substantial portions of the Software. */
/* */
/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
/*************************************************************************/
#include "joints_2d.h"
#include "servers/physics_2d_server.h"
#include "physics_body_2d.h"
void Joint2D::_update_joint() {
if (!is_inside_tree())
return;
if (joint.is_valid()) {
Physics2DServer::get_singleton()->free(joint);
}
joint=RID();
joint = _configure_joint();
Physics2DServer::get_singleton()->get_singleton()->joint_set_param(joint,Physics2DServer::JOINT_PARAM_BIAS,bias);
}
void Joint2D::set_node_a(const NodePath& p_node_a) {
if (a==p_node_a)
return;
a=p_node_a;
_update_joint();
}
NodePath Joint2D::get_node_a() const{
return a;
}
void Joint2D::set_node_b(const NodePath& p_node_b){
if (b==p_node_b)
return;
b=p_node_b;
_update_joint();
}
NodePath Joint2D::get_node_b() const{
return b;
}
void Joint2D::_notification(int p_what) {
switch(p_what) {
case NOTIFICATION_READY: {
_update_joint();
} break;
case NOTIFICATION_EXIT_TREE: {
if (joint.is_valid()) {
Physics2DServer::get_singleton()->free(joint);
joint=RID();
}
} break;
}
}
void Joint2D::set_bias(real_t p_bias) {
bias=p_bias;
if (joint.is_valid())
Physics2DServer::get_singleton()->get_singleton()->joint_set_param(joint,Physics2DServer::JOINT_PARAM_BIAS,bias);
}
real_t Joint2D::get_bias() const{
return bias;
}
void Joint2D::set_exclude_nodes_from_collision(bool p_enable) {
if (exclude_from_collision==p_enable)
return;
exclude_from_collision=p_enable;
_update_joint();
}
bool Joint2D::get_exclude_nodes_from_collision() const{
return exclude_from_collision;
}
void Joint2D::_bind_methods() {
ObjectTypeDB::bind_method( _MD("set_node_a","node"), &Joint2D::set_node_a );
ObjectTypeDB::bind_method( _MD("get_node_a"), &Joint2D::get_node_a );
ObjectTypeDB::bind_method( _MD("set_node_b","node"), &Joint2D::set_node_b );
ObjectTypeDB::bind_method( _MD("get_node_b"), &Joint2D::get_node_b );
ObjectTypeDB::bind_method( _MD("set_bias","bias"), &Joint2D::set_bias );
ObjectTypeDB::bind_method( _MD("get_bias"), &Joint2D::get_bias );
ObjectTypeDB::bind_method( _MD("set_exclude_nodes_from_collision","enable"), &Joint2D::set_exclude_nodes_from_collision );
ObjectTypeDB::bind_method( _MD("get_exclude_nodes_from_collision"), &Joint2D::get_exclude_nodes_from_collision );
ADD_PROPERTY( PropertyInfo( Variant::NODE_PATH, "node_a"), _SCS("set_node_a"),_SCS("get_node_a") );
ADD_PROPERTY( PropertyInfo( Variant::NODE_PATH, "node_b"), _SCS("set_node_b"),_SCS("get_node_b") );
ADD_PROPERTY( PropertyInfo( Variant::REAL, "bias/bias",PROPERTY_HINT_RANGE,"0,0.9,0.001"), _SCS("set_bias"),_SCS("get_bias") );
ADD_PROPERTY( PropertyInfo( Variant::BOOL, "collision/exclude_nodes"), _SCS("set_exclude_nodes_from_collision"),_SCS("get_exclude_nodes_from_collision") );
}
Joint2D::Joint2D() {
bias=0;
exclude_from_collision=true;
}
///////////////////////////////////////////////////////////////////////////////
///////////////////////////////////////////////////////////////////////////////
///////////////////////////////////////////////////////////////////////////////
void PinJoint2D::_notification(int p_what) {
switch(p_what) {
case NOTIFICATION_DRAW: {
if (!is_inside_tree())
break;
if (!get_tree()->is_editor_hint() && !get_tree()->is_debugging_collisions_hint()) {
break;
}
draw_line(Point2(-10,0),Point2(+10,0),Color(0.7,0.6,0.0,0.5),3);
draw_line(Point2(0,-10),Point2(0,+10),Color(0.7,0.6,0.0,0.5),3);
} break;
}
}
RID PinJoint2D::_configure_joint() {
Node *node_a = has_node( get_node_a() ) ? get_node( get_node_a() ) : (Node*)NULL;
Node *node_b = has_node( get_node_b() ) ? get_node( get_node_b() ) : (Node*)NULL;
if (!node_a && !node_b)
return RID();
PhysicsBody2D *body_a=node_a ? node_a->cast_to<PhysicsBody2D>() : (PhysicsBody2D*)NULL;
PhysicsBody2D *body_b=node_b ? node_b->cast_to<PhysicsBody2D>() : (PhysicsBody2D*)NULL;
if (!body_a && !body_b)
return RID();
if (!body_a) {
SWAP(body_a,body_b);
} else if (body_b) {
//add a collision exception between both
if (get_exclude_nodes_from_collision())
Physics2DServer::get_singleton()->body_add_collision_exception(body_a->get_rid(),body_b->get_rid());
else
Physics2DServer::get_singleton()->body_remove_collision_exception(body_a->get_rid(),body_b->get_rid());
}
RID pj = Physics2DServer::get_singleton()->pin_joint_create(get_global_transform().get_origin(),body_a->get_rid(),body_b?body_b->get_rid():RID());
Physics2DServer::get_singleton()->pin_joint_set_param(pj, Physics2DServer::PIN_JOINT_SOFTNESS, softness);
return pj;
}
void PinJoint2D::set_softness(real_t p_softness) {
softness=p_softness;
update();
if (get_joint().is_valid())
Physics2DServer::get_singleton()->pin_joint_set_param(get_joint(), Physics2DServer::PIN_JOINT_SOFTNESS, p_softness);
}
real_t PinJoint2D::get_softness() const {
return softness;
}
void PinJoint2D::_bind_methods() {
ObjectTypeDB::bind_method(_MD("set_softness","softness"), &PinJoint2D::set_softness);
ObjectTypeDB::bind_method(_MD("get_softness"), &PinJoint2D::get_softness);
ADD_PROPERTY( PropertyInfo( Variant::REAL, "softness", PROPERTY_HINT_EXP_RANGE,"0.00,16,0.01"), _SCS("set_softness"), _SCS("get_softness"));
}
PinJoint2D::PinJoint2D() {
softness = 0;
}
///////////////////////////////////////////////////////////////////////////////
///////////////////////////////////////////////////////////////////////////////
///////////////////////////////////////////////////////////////////////////////
void GrooveJoint2D::_notification(int p_what) {
switch(p_what) {
case NOTIFICATION_DRAW: {
if (!is_inside_tree())
break;
if (!get_tree()->is_editor_hint() && !get_tree()->is_debugging_collisions_hint()) {
break;
}
draw_line(Point2(-10,0),Point2(+10,0),Color(0.7,0.6,0.0,0.5),3);
draw_line(Point2(-10,length),Point2(+10,length),Color(0.7,0.6,0.0,0.5),3);
draw_line(Point2(0,0),Point2(0,length),Color(0.7,0.6,0.0,0.5),3);
draw_line(Point2(-10,initial_offset),Point2(+10,initial_offset),Color(0.8,0.8,0.9,0.5),5);
} break;
}
}
RID GrooveJoint2D::_configure_joint(){
Node *node_a = has_node( get_node_a() ) ? get_node( get_node_a() ) : (Node*)NULL;
Node *node_b = has_node( get_node_b() ) ? get_node( get_node_b() ) : (Node*)NULL;
if (!node_a || !node_b)
return RID();
PhysicsBody2D *body_a=node_a->cast_to<PhysicsBody2D>();
PhysicsBody2D *body_b=node_b->cast_to<PhysicsBody2D>();
if (!body_a || !body_b)
return RID();
if (get_exclude_nodes_from_collision())
Physics2DServer::get_singleton()->body_add_collision_exception(body_a->get_rid(),body_b->get_rid());
else
Physics2DServer::get_singleton()->body_remove_collision_exception(body_a->get_rid(),body_b->get_rid());
Matrix32 gt = get_global_transform();
Vector2 groove_A1 = gt.get_origin();
Vector2 groove_A2 = gt.xform( Vector2(0,length) );
Vector2 anchor_B = gt.xform( Vector2(0,initial_offset) );
return Physics2DServer::get_singleton()->groove_joint_create(groove_A1,groove_A2,anchor_B,body_a->get_rid(),body_b->get_rid());
}
void GrooveJoint2D::set_length(real_t p_length) {
length=p_length;
update();
}
real_t GrooveJoint2D::get_length() const {
return length;
}
void GrooveJoint2D::set_initial_offset(real_t p_initial_offset) {
initial_offset=p_initial_offset;
update();
}
real_t GrooveJoint2D::get_initial_offset() const {
return initial_offset;
}
void GrooveJoint2D::_bind_methods() {
ObjectTypeDB::bind_method(_MD("set_length","length"),&GrooveJoint2D::set_length);
ObjectTypeDB::bind_method(_MD("get_length"),&GrooveJoint2D::get_length);
ObjectTypeDB::bind_method(_MD("set_initial_offset","offset"),&GrooveJoint2D::set_initial_offset);
ObjectTypeDB::bind_method(_MD("get_initial_offset"),&GrooveJoint2D::get_initial_offset);
ADD_PROPERTY( PropertyInfo( Variant::REAL, "length", PROPERTY_HINT_EXP_RANGE,"1,65535,1"), _SCS("set_length"),_SCS("get_length"));
ADD_PROPERTY( PropertyInfo( Variant::REAL, "initial_offset", PROPERTY_HINT_EXP_RANGE,"1,65535,1"), _SCS("set_initial_offset"),_SCS("get_initial_offset"));
}
GrooveJoint2D::GrooveJoint2D() {
length=50;
initial_offset=25;
}
///////////////////////////////////////////////////////////////////////////////
///////////////////////////////////////////////////////////////////////////////
///////////////////////////////////////////////////////////////////////////////
void DampedSpringJoint2D::_notification(int p_what) {
switch(p_what) {
case NOTIFICATION_DRAW: {
if (!is_inside_tree())
break;
if (!get_tree()->is_editor_hint() && !get_tree()->is_debugging_collisions_hint()) {
break;
}
draw_line(Point2(-10,0),Point2(+10,0),Color(0.7,0.6,0.0,0.5),3);
draw_line(Point2(-10,length),Point2(+10,length),Color(0.7,0.6,0.0,0.5),3);
draw_line(Point2(0,0),Point2(0,length),Color(0.7,0.6,0.0,0.5),3);
} break;
}
}
RID DampedSpringJoint2D::_configure_joint(){
Node *node_a = has_node( get_node_a() ) ? get_node( get_node_a() ) : (Node*)NULL;
Node *node_b = has_node( get_node_b() ) ? get_node( get_node_b() ) : (Node*)NULL;
if (!node_a || !node_b)
return RID();
PhysicsBody2D *body_a=node_a->cast_to<PhysicsBody2D>();
PhysicsBody2D *body_b=node_b->cast_to<PhysicsBody2D>();
if (!body_a || !body_b)
return RID();
if (get_exclude_nodes_from_collision())
Physics2DServer::get_singleton()->body_add_collision_exception(body_a->get_rid(),body_b->get_rid());
else
Physics2DServer::get_singleton()->body_remove_collision_exception(body_a->get_rid(),body_b->get_rid());
Matrix32 gt = get_global_transform();
Vector2 anchor_A = gt.get_origin();
Vector2 anchor_B = gt.xform( Vector2(0,length) );
RID dsj = Physics2DServer::get_singleton()->damped_spring_joint_create(anchor_A,anchor_B,body_a->get_rid(),body_b->get_rid());
if (rest_length)
Physics2DServer::get_singleton()->damped_string_joint_set_param(dsj,Physics2DServer::DAMPED_STRING_REST_LENGTH,rest_length);
Physics2DServer::get_singleton()->damped_string_joint_set_param(dsj,Physics2DServer::DAMPED_STRING_STIFFNESS,stiffness);
Physics2DServer::get_singleton()->damped_string_joint_set_param(dsj,Physics2DServer::DAMPED_STRING_DAMPING,damping);
return dsj;
}
void DampedSpringJoint2D::set_length(real_t p_length) {
length=p_length;
update();
}
real_t DampedSpringJoint2D::get_length() const {
return length;
}
void DampedSpringJoint2D::set_rest_length(real_t p_rest_length) {
rest_length=p_rest_length;
update();
if (get_joint().is_valid())
Physics2DServer::get_singleton()->damped_string_joint_set_param(get_joint(),Physics2DServer::DAMPED_STRING_REST_LENGTH,p_rest_length?p_rest_length:length);
}
real_t DampedSpringJoint2D::get_rest_length() const {
return rest_length;
}
void DampedSpringJoint2D::set_stiffness(real_t p_stiffness) {
stiffness=p_stiffness;
update();
if (get_joint().is_valid())
Physics2DServer::get_singleton()->damped_string_joint_set_param(get_joint(),Physics2DServer::DAMPED_STRING_STIFFNESS,p_stiffness);
}
real_t DampedSpringJoint2D::get_stiffness() const {
return stiffness;
}
void DampedSpringJoint2D::set_damping(real_t p_damping) {
damping=p_damping;
update();
if (get_joint().is_valid())
Physics2DServer::get_singleton()->damped_string_joint_set_param(get_joint(),Physics2DServer::DAMPED_STRING_DAMPING,p_damping);
}
real_t DampedSpringJoint2D::get_damping() const {
return damping;
}
void DampedSpringJoint2D::_bind_methods() {
ObjectTypeDB::bind_method(_MD("set_length","length"),&DampedSpringJoint2D::set_length);
ObjectTypeDB::bind_method(_MD("get_length"),&DampedSpringJoint2D::get_length);
ObjectTypeDB::bind_method(_MD("set_rest_length","rest_length"),&DampedSpringJoint2D::set_rest_length);
ObjectTypeDB::bind_method(_MD("get_rest_length"),&DampedSpringJoint2D::get_rest_length);
ObjectTypeDB::bind_method(_MD("set_stiffness","stiffness"),&DampedSpringJoint2D::set_stiffness);
ObjectTypeDB::bind_method(_MD("get_stiffness"),&DampedSpringJoint2D::get_stiffness);
ObjectTypeDB::bind_method(_MD("set_damping","damping"),&DampedSpringJoint2D::set_damping);
ObjectTypeDB::bind_method(_MD("get_damping"),&DampedSpringJoint2D::get_damping);
ADD_PROPERTY( PropertyInfo( Variant::REAL, "length", PROPERTY_HINT_EXP_RANGE,"1,65535,1"), _SCS("set_length"),_SCS("get_length"));
ADD_PROPERTY( PropertyInfo( Variant::REAL, "rest_length", PROPERTY_HINT_EXP_RANGE,"0,65535,1"), _SCS("set_rest_length"),_SCS("get_rest_length"));
ADD_PROPERTY( PropertyInfo( Variant::REAL, "stiffness", PROPERTY_HINT_EXP_RANGE,"0.1,64,0.1"), _SCS("set_stiffness"),_SCS("get_stiffness"));
ADD_PROPERTY( PropertyInfo( Variant::REAL, "damping", PROPERTY_HINT_EXP_RANGE,"0.01,16,0.01"), _SCS("set_damping"),_SCS("get_damping"));
}
DampedSpringJoint2D::DampedSpringJoint2D() {
length=50;
rest_length=0;
stiffness=20;
damping=1;
}