godot/platform/haiku/detect.py

159 lines
5.0 KiB
Python

import os
import sys
def is_active():
return True
def get_name():
return "Haiku"
def can_build():
if os.name != "posix" or sys.platform == "darwin":
return False
return True
def get_opts():
from SCons.Variables import EnumVariable
return [
EnumVariable("debug_symbols", "Add debugging symbols to release builds", "yes", ("yes", "no", "full")),
]
def get_flags():
return []
def configure(env):
## Build type
if env["target"] == "release":
env.Prepend(CCFLAGS=["-O3"])
if env["debug_symbols"] == "yes":
env.Prepend(CCFLAGS=["-g1"])
if env["debug_symbols"] == "full":
env.Prepend(CCFLAGS=["-g2"])
elif env["target"] == "release_debug":
env.Prepend(CCFLAGS=["-O2", "-DDEBUG_ENABLED"])
if env["debug_symbols"] == "yes":
env.Prepend(CCFLAGS=["-g1"])
if env["debug_symbols"] == "full":
env.Prepend(CCFLAGS=["-g2"])
elif env["target"] == "debug":
env.Prepend(CCFLAGS=["-g3", "-DDEBUG_ENABLED", "-DDEBUG_MEMORY_ENABLED"])
## Architecture
is64 = sys.maxsize > 2 ** 32
if env["bits"] == "default":
env["bits"] = "64" if is64 else "32"
## Compiler configuration
env["CC"] = "gcc-x86"
env["CXX"] = "g++-x86"
## Dependencies
if not env["builtin_libwebp"]:
env.ParseConfig("pkg-config libwebp --cflags --libs")
# freetype depends on libpng and zlib, so bundling one of them while keeping others
# as shared libraries leads to weird issues
if env["builtin_freetype"] or env["builtin_libpng"] or env["builtin_zlib"]:
env["builtin_freetype"] = True
env["builtin_libpng"] = True
env["builtin_zlib"] = True
if not env["builtin_freetype"]:
env.ParseConfig("pkg-config freetype2 --cflags --libs")
if not env["builtin_libpng"]:
env.ParseConfig("pkg-config libpng16 --cflags --libs")
if not env["builtin_bullet"]:
# We need at least version 2.88
import subprocess
bullet_version = subprocess.check_output(["pkg-config", "bullet", "--modversion"]).strip()
if bullet_version < "2.88":
# Abort as system bullet was requested but too old
print(
"Bullet: System version {0} does not match minimal requirements ({1}). Aborting.".format(
bullet_version, "2.88"
)
)
sys.exit(255)
env.ParseConfig("pkg-config bullet --cflags --libs")
if not env["builtin_enet"]:
env.ParseConfig("pkg-config libenet --cflags --libs")
if not env["builtin_squish"]:
env.ParseConfig("pkg-config libsquish --cflags --libs")
if not env["builtin_zstd"]:
env.ParseConfig("pkg-config libzstd --cflags --libs")
# Sound and video libraries
# Keep the order as it triggers chained dependencies (ogg needed by others, etc.)
if not env["builtin_libtheora"]:
env["builtin_libogg"] = False # Needed to link against system libtheora
env["builtin_libvorbis"] = False # Needed to link against system libtheora
env.ParseConfig("pkg-config theora theoradec --cflags --libs")
if not env["builtin_libvpx"]:
env.ParseConfig("pkg-config vpx --cflags --libs")
if not env["builtin_libvorbis"]:
env["builtin_libogg"] = False # Needed to link against system libvorbis
env.ParseConfig("pkg-config vorbis vorbisfile --cflags --libs")
if not env["builtin_opus"]:
env["builtin_libogg"] = False # Needed to link against system opus
env.ParseConfig("pkg-config opus opusfile --cflags --libs")
if not env["builtin_libogg"]:
env.ParseConfig("pkg-config ogg --cflags --libs")
if env["builtin_libtheora"]:
list_of_x86 = ["x86_64", "x86", "i386", "i586"]
if any(platform.machine() in s for s in list_of_x86):
env["x86_libtheora_opt_gcc"] = True
if not env["builtin_wslay"]:
env.ParseConfig("pkg-config libwslay --cflags --libs")
if not env["builtin_mbedtls"]:
# mbedTLS does not provide a pkgconfig config yet. See https://github.com/ARMmbed/mbedtls/issues/228
env.Append(LIBS=["mbedtls", "mbedcrypto", "mbedx509"])
if not env["builtin_miniupnpc"]:
# No pkgconfig file so far, hardcode default paths.
env.Prepend(CPPPATH=["/system/develop/headers/x86/miniupnpc"])
env.Append(LIBS=["miniupnpc"])
# On Linux wchar_t should be 32-bits
# 16-bit library shouldn't be required due to compiler optimisations
if not env["builtin_pcre2"]:
env.ParseConfig("pkg-config libpcre2-32 --cflags --libs")
## Flags
env.Prepend(CPPPATH=["#platform/haiku"])
env.Append(CPPDEFINES=["UNIX_ENABLED", "OPENGL_ENABLED", "GLES_ENABLED"])
env.Append(CPPDEFINES=["MEDIA_KIT_ENABLED"])
env.Append(CPPDEFINES=["PTHREAD_NO_RENAME"]) # TODO: enable when we have pthread_setname_np
env.Append(LIBS=["be", "game", "media", "network", "bnetapi", "z", "GL"])