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88d9325065
godot
/
servers
/
rendering
/
renderer_rd
/
environment
History
Garteal
2606831d71
SDFGI: fix crash if update_data is nullptr
2024-07-19 18:27:32 +02:00
..
SCsub
Split GI effects and fix stereoscopic rendering of GI effects
2022-06-22 12:50:17 +10:00
fog.cpp
[Core] Add scalar versions of `Vector*` `min/max/clamp/snap(ped)`
2024-05-02 10:31:13 +02:00
fog.h
[Servers] Replace `ERR_FAIL_COND` with `ERR_FAIL_NULL` where applicable
2023-09-25 18:45:30 +02:00
gi.cpp
SDFGI: fix crash if update_data is nullptr
2024-07-19 18:27:32 +02:00
gi.h
Implement hooks into renderer
2024-02-18 21:54:21 +11:00
sky.cpp
Revert change to default depth clear value in draw_list_begin
2024-04-17 19:08:22 -07:00
sky.h
Add FidelityFX Super Resolution 2.2 (FSR 2.2.1) support.
2023-09-25 10:37:47 -03:00