godot/modules/mono/editor/Godot.NET.Sdk/Godot.SourceGenerators/Common.cs

65 lines
2.5 KiB
C#

using Microsoft.CodeAnalysis;
using Microsoft.CodeAnalysis.CSharp.Syntax;
namespace Godot.SourceGenerators
{
public static class Common
{
public static void ReportNonPartialGodotScriptClass(
GeneratorExecutionContext context,
ClassDeclarationSyntax cds, INamedTypeSymbol symbol
)
{
string message =
"Missing partial modifier on declaration of type '" +
$"{symbol.FullQualifiedName()}' which is a subclass of '{GodotClasses.Object}'";
string description = $"{message}. Subclasses of '{GodotClasses.Object}' " +
"must be declared with the partial modifier.";
context.ReportDiagnostic(Diagnostic.Create(
new DiagnosticDescriptor(id: "GODOT-G0001",
title: message,
messageFormat: message,
category: "Usage",
DiagnosticSeverity.Error,
isEnabledByDefault: true,
description),
cds.GetLocation(),
cds.SyntaxTree.FilePath));
}
public static void ReportNonPartialGodotScriptOuterClass(
GeneratorExecutionContext context,
TypeDeclarationSyntax outerTypeDeclSyntax
)
{
var outerSymbol = context.Compilation
.GetSemanticModel(outerTypeDeclSyntax.SyntaxTree)
.GetDeclaredSymbol(outerTypeDeclSyntax);
string fullQualifiedName = outerSymbol is INamedTypeSymbol namedTypeSymbol ?
namedTypeSymbol.FullQualifiedName() :
"type not found";
string message =
$"Missing partial modifier on declaration of type '{fullQualifiedName}', " +
$"which contains one or more subclasses of '{GodotClasses.Object}'";
string description = $"{message}. Subclasses of '{GodotClasses.Object}' and their " +
"containing types must be declared with the partial modifier.";
context.ReportDiagnostic(Diagnostic.Create(
new DiagnosticDescriptor(id: "GODOT-G0002",
title: message,
messageFormat: message,
category: "Usage",
DiagnosticSeverity.Error,
isEnabledByDefault: true,
description),
outerTypeDeclSyntax.GetLocation(),
outerTypeDeclSyntax.SyntaxTree.FilePath));
}
}
}