godot/scene
Rémi Verschelde 88f5b8d687
Merge pull request #74190 from TokageItLab/respect-fade-abort-oneshot
Fix NodeOneShot doesn't respect fade-out when aborting and improvement
2023-05-15 13:43:20 +02:00
..
2d Make navigation mesh edge connections optional 2023-05-11 18:46:34 +02:00
3d Fix AnimatedSprite3D autoplay warning 2023-05-13 13:10:38 +02:00
animation Merge pull request #74190 from TokageItLab/respect-fade-abort-oneshot 2023-05-15 13:43:20 +02:00
audio Merge pull request #70515 from stmSi/fix-hanging-audio-pitch-scale 2023-02-17 14:06:55 +01:00
debugger Refresh filesystem when saving remote branch 2023-03-24 19:38:08 +01:00
gui Add get_item_rect function to ItemList 2023-05-11 19:01:54 +02:00
main Avoid crash when adjusting a node tree that is not in the tree 2023-05-11 08:57:39 +08:00
resources Fixed width of CapsuleShape2D::get_rect + set center to center of shape 2023-05-14 18:09:07 +02:00
theme Merge pull request #68429 from KoBeWi/PropertySettings 2023-01-06 22:59:29 +01:00
property_utils.cpp One Copyright Update to rule them all 2023-01-05 13:25:55 +01:00
property_utils.h One Copyright Update to rule them all 2023-01-05 13:25:55 +01:00
register_scene_types.cpp Rework Navigation Avoidance 2023-05-10 05:01:58 +02:00
register_scene_types.h One Copyright Update to rule them all 2023-01-05 13:25:55 +01:00
scene_string_names.cpp One Copyright Update to rule them all 2023-01-05 13:25:55 +01:00
scene_string_names.h One Copyright Update to rule them all 2023-01-05 13:25:55 +01:00
SCsub Add ThemeDB, expose previously static Theme methods 2022-08-26 19:23:05 +03:00