godot/core/math
Juan Linietsky 0bc6a8894c Merge pull request #2266 from MrGreenTea/master
added floor() and ceil() to Vector3
2015-10-17 12:10:32 -03:00
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SCsub
aabb.cpp
aabb.h
bezier_curve.cpp
bezier_curve.h
bsp_tree.cpp
bsp_tree.h
camera_matrix.cpp
camera_matrix.h
face3.cpp
face3.h
geometry.cpp
geometry.h
math_2d.cpp
math_2d.h
math_defs.cpp
math_defs.h
math_funcs.cpp
math_funcs.h
matrix3.cpp
matrix3.h
octree.h
plane.cpp
plane.h
quat.cpp
quat.h
quick_hull.cpp
quick_hull.h
transform.cpp
transform.h
triangle_mesh.cpp
triangle_mesh.h
triangulate.cpp
triangulate.h
triangulator.cpp
triangulator.h
vector3.cpp
vector3.h