godot/servers
Bastiaan Olij 41dcabb0cf Fix SSR not working properly in stereo
(cherry picked from commit 10a8b88165)
2024-01-25 17:19:41 +01:00
..
audio Fix AudioStreamRandomizer.random_volume_offset_db not working 2023-10-14 10:52:27 +08:00
camera One Copyright Update to rule them all 2023-01-05 13:25:55 +01:00
debugger [Servers] Replace `ERR_FAIL_COND` with `ERR_FAIL_NULL` where applicable 2023-09-25 18:45:30 +02:00
extensions Update PinJoint2D API with angle limits and motor speed 2023-09-26 10:29:23 +02:00
movie_writer Add error checks for DirAccess creation. 2023-09-26 03:07:43 +01:00
navigation Allow compiling out the navigation module 2023-02-09 23:04:16 -08:00
physics_2d Fix body leaving area gravity influence 2024-01-24 16:38:28 +01:00
physics_3d Fix body leaving area gravity influence 2024-01-24 16:38:28 +01:00
rendering Fix SSR not working properly in stereo 2024-01-25 17:19:41 +01:00
text [Bitmap fonts] Add support for scaling. 2023-10-13 12:57:45 +03:00
xr Fix issue with OpenXR environment blend mode not being applied properly 2023-09-13 14:07:23 +10:00
SCsub Add NavigationPathQuery 2022-09-20 22:20:11 +02:00
audio_server.cpp [Servers] Replace `ERR_FAIL_COND` with `ERR_FAIL_NULL` where applicable 2023-09-25 18:45:30 +02:00
audio_server.h Add a `--audio-output-latency` command-line argument 2023-08-17 14:45:17 +02:00
camera_server.cpp One Copyright Update to rule them all 2023-01-05 13:25:55 +01:00
camera_server.h One Copyright Update to rule them all 2023-01-05 13:25:55 +01:00
display_server.cpp [macOS] Add `about_to_open` and `popup_hide` callback for the global menus, move part of logic to the PopupMenu to allow live menu modification. 2023-10-04 09:49:51 +03:00
display_server.h Merge pull request #81218 from bruvzg/_temp_fs 2023-10-04 15:34:16 +02:00
display_server_headless.h [DisplayServer] Add method to check if native window is focused. 2023-06-16 10:27:52 +03:00
navigation_server_2d.cpp Add 2D navigation mesh baking 2023-09-25 19:48:14 +02:00
navigation_server_2d.h Add 2D navigation mesh baking 2023-09-25 19:48:14 +02:00
navigation_server_2d_dummy.h Add 2D navigation mesh baking 2023-09-25 19:48:14 +02:00
navigation_server_3d.cpp Make 3D editor gizmos and debug shapes ignore fog 2023-09-27 00:54:57 +02:00
navigation_server_3d.h Add 2D navigation mesh baking 2023-09-25 19:48:14 +02:00
navigation_server_3d_dummy.h Add 2D navigation mesh baking 2023-09-25 19:48:14 +02:00
physics_server_2d.cpp Update PinJoint2D API with angle limits and motor speed 2023-09-26 10:29:23 +02:00
physics_server_2d.h Update PinJoint2D API with angle limits and motor speed 2023-09-26 10:29:23 +02:00
physics_server_2d_wrap_mt.cpp One Copyright Update to rule them all 2023-01-05 13:25:55 +01:00
physics_server_2d_wrap_mt.h Update PinJoint2D API with angle limits and motor speed 2023-09-26 10:29:23 +02:00
physics_server_3d.cpp Fix missing clear for some `set_exclude*` query parameter methods 2023-09-21 13:30:57 +02:00
physics_server_3d.h Moved `face_index` field in 3D `RayResult` to end of struct 2023-09-26 23:18:16 +02:00
physics_server_3d_wrap_mt.cpp One Copyright Update to rule them all 2023-01-05 13:25:55 +01:00
physics_server_3d_wrap_mt.h One Copyright Update to rule them all 2023-01-05 13:25:55 +01:00
register_server_types.cpp Moved `face_index` field in 3D `RayResult` to end of struct 2023-09-26 23:18:16 +02:00
register_server_types.h One Copyright Update to rule them all 2023-01-05 13:25:55 +01:00
rendering_server.cpp Transform mesh's AABB to skeleton's space when calculate mesh's bounds. 2024-01-24 15:56:50 +01:00
rendering_server.h Transform mesh's AABB to skeleton's space when calculate mesh's bounds. 2024-01-24 15:56:50 +01:00
server_wrap_mt_common.h One Copyright Update to rule them all 2023-01-05 13:25:55 +01:00
text_server.cpp [Bitmap fonts] Add support for scaling. 2023-10-13 12:57:45 +03:00
text_server.h [Bitmap fonts] Add support for scaling. 2023-10-13 12:57:45 +03:00
xr_server.cpp Added docs for DRAW_ORDER_REVERSE_LIFETIME constant and minor XR log improvement 2023-11-11 21:17:19 +05:30
xr_server.h Convert en_GB spelling to en_US with codespell 2023-01-23 11:02:20 +01:00