godot/core/object/SCsub

13 lines
289 B
Python

#!/usr/bin/env python
Import("env")
import make_virtuals
from platform_methods import run_in_subprocess
env.CommandNoCache(["gdvirtual.gen.inc"], "make_virtuals.py", run_in_subprocess(make_virtuals.run))
env_object = env.Clone()
env_object.add_source_files(env.core_sources, "*.cpp")