godot/core/math
Rémi Verschelde b5334d14f7
Update copyright statements to 2021
Happy new year to the wonderful Godot community!

2020 has been a tough year for most of us personally, but a good year for
Godot development nonetheless with a huge amount of work done towards Godot
4.0 and great improvements backported to the long-lived 3.2 branch.

We've had close to 400 contributors to engine code this year, authoring near
7,000 commit! (And that's only for the `master` branch and for the engine code,
there's a lot more when counting docs, demos and other first-party repos.)

Here's to a great year 2021 for all Godot users 🎆
2021-01-01 20:19:21 +01:00
..
SCsub SCons: Format buildsystem files with psf/black 2020-03-30 09:05:53 +02:00
a_star.cpp Update copyright statements to 2021 2021-01-01 20:19:21 +01:00
a_star.h Update copyright statements to 2021 2021-01-01 20:19:21 +01:00
aabb.cpp Update copyright statements to 2021 2021-01-01 20:19:21 +01:00
aabb.h Update copyright statements to 2021 2021-01-01 20:19:21 +01:00
audio_frame.h Update copyright statements to 2021 2021-01-01 20:19:21 +01:00
basis.cpp Update copyright statements to 2021 2021-01-01 20:19:21 +01:00
basis.h Update copyright statements to 2021 2021-01-01 20:19:21 +01:00
camera_matrix.cpp Update copyright statements to 2021 2021-01-01 20:19:21 +01:00
camera_matrix.h Update copyright statements to 2021 2021-01-01 20:19:21 +01:00
color.cpp Update copyright statements to 2021 2021-01-01 20:19:21 +01:00
color.h Update copyright statements to 2021 2021-01-01 20:19:21 +01:00
color_names.inc Variant: Sync docs with new constructors, fixups after #43403 2020-11-09 23:39:53 +01:00
delaunay_2d.h Update copyright statements to 2021 2021-01-01 20:19:21 +01:00
delaunay_3d.h Update copyright statements to 2021 2021-01-01 20:19:21 +01:00
disjoint_set.h Update copyright statements to 2021 2021-01-01 20:19:21 +01:00
dynamic_bvh.cpp Update copyright statements to 2021 2021-01-01 20:19:21 +01:00
dynamic_bvh.h Update copyright statements to 2021 2021-01-01 20:19:21 +01:00
expression.cpp Update copyright statements to 2021 2021-01-01 20:19:21 +01:00
expression.h Update copyright statements to 2021 2021-01-01 20:19:21 +01:00
face3.cpp Update copyright statements to 2021 2021-01-01 20:19:21 +01:00
face3.h Update copyright statements to 2021 2021-01-01 20:19:21 +01:00
geometry_2d.cpp Update copyright statements to 2021 2021-01-01 20:19:21 +01:00
geometry_2d.h Update copyright statements to 2021 2021-01-01 20:19:21 +01:00
geometry_3d.cpp Update copyright statements to 2021 2021-01-01 20:19:21 +01:00
geometry_3d.h Update copyright statements to 2021 2021-01-01 20:19:21 +01:00
math_defs.h Update copyright statements to 2021 2021-01-01 20:19:21 +01:00
math_fieldwise.cpp Update copyright statements to 2021 2021-01-01 20:19:21 +01:00
math_fieldwise.h Update copyright statements to 2021 2021-01-01 20:19:21 +01:00
math_funcs.cpp Update copyright statements to 2021 2021-01-01 20:19:21 +01:00
math_funcs.h Update copyright statements to 2021 2021-01-01 20:19:21 +01:00
octree.h Update copyright statements to 2021 2021-01-01 20:19:21 +01:00
plane.cpp Update copyright statements to 2021 2021-01-01 20:19:21 +01:00
plane.h Update copyright statements to 2021 2021-01-01 20:19:21 +01:00
quat.cpp Update copyright statements to 2021 2021-01-01 20:19:21 +01:00
quat.h Update copyright statements to 2021 2021-01-01 20:19:21 +01:00
quick_hull.cpp Update copyright statements to 2021 2021-01-01 20:19:21 +01:00
quick_hull.h Update copyright statements to 2021 2021-01-01 20:19:21 +01:00
random_number_generator.cpp Update copyright statements to 2021 2021-01-01 20:19:21 +01:00
random_number_generator.h Update copyright statements to 2021 2021-01-01 20:19:21 +01:00
random_pcg.cpp Update copyright statements to 2021 2021-01-01 20:19:21 +01:00
random_pcg.h Update copyright statements to 2021 2021-01-01 20:19:21 +01:00
rect2.cpp Update copyright statements to 2021 2021-01-01 20:19:21 +01:00
rect2.h Update copyright statements to 2021 2021-01-01 20:19:21 +01:00
transform.cpp Update copyright statements to 2021 2021-01-01 20:19:21 +01:00
transform.h Update copyright statements to 2021 2021-01-01 20:19:21 +01:00
transform_2d.cpp Update copyright statements to 2021 2021-01-01 20:19:21 +01:00
transform_2d.h Update copyright statements to 2021 2021-01-01 20:19:21 +01:00
triangle_mesh.cpp Update copyright statements to 2021 2021-01-01 20:19:21 +01:00
triangle_mesh.h Update copyright statements to 2021 2021-01-01 20:19:21 +01:00
triangulate.cpp Update copyright statements to 2021 2021-01-01 20:19:21 +01:00
triangulate.h Update copyright statements to 2021 2021-01-01 20:19:21 +01:00
vector2.cpp Update copyright statements to 2021 2021-01-01 20:19:21 +01:00
vector2.h Update copyright statements to 2021 2021-01-01 20:19:21 +01:00
vector3.cpp Update copyright statements to 2021 2021-01-01 20:19:21 +01:00
vector3.h Update copyright statements to 2021 2021-01-01 20:19:21 +01:00
vector3i.cpp Update copyright statements to 2021 2021-01-01 20:19:21 +01:00
vector3i.h Update copyright statements to 2021 2021-01-01 20:19:21 +01:00