godot/platform/android/java
Fredia Huya-Kouadio 034fd15b8a Improve vulkan capability detection on Android
- Add runtime check and abort when the device doesn't meet the requirements for vulkan support
- Add filters to the AndroidManifest when exporting with a vulkan renderer
2023-02-05 18:47:38 -08:00
..
app Clean up the XR export logic 2023-02-01 14:42:40 -08:00
editor Fix the issue causing the Godot Android Editor to crash when returning from the launched and running game 2023-01-26 02:59:39 -08:00
gradle/wrapper Upgrade Android gradle plugin to version 7.2.1 2022-11-10 16:35:50 -08:00
lib Improve vulkan capability detection on Android 2023-02-05 18:47:38 -08:00
nativeSrcsConfigs Updating the minimum Android target api for proper Vulkan support 2022-11-30 11:16:59 -08:00
scripts Android port of the Godot Editor 2022-03-28 14:04:51 -07:00
build.gradle Delete Android godot-lib with the old naming scheme 2022-10-18 20:36:40 -07:00
gradle.properties Replace HTTP links with HTTPS for sites with HTTPS versions 2021-08-22 20:13:11 -05:00
gradlew Upgrade Android Gradle to version 7.2 2021-10-14 16:19:00 +01:00
gradlew.bat Upgrade Android Gradle to version 7.2 2021-10-14 16:19:00 +01:00
settings.gradle Ensure Android Java and Kotlin compile to the same version 2022-06-01 16:23:44 +01:00