godot/platform/macos
Mikael Hermansson 6d68362f2f Fix issues related to code-signing for macOS exports 2024-06-12 22:26:41 +02:00
..
doc_classes [macOS export] Add support for privacy manifest configuration. 2024-04-30 23:31:56 +03:00
export Fix issues related to code-signing for macOS exports 2024-06-12 22:26:41 +02:00
README.md
SCsub Update pre-commit hooks configuration to use `ruff` instead of `black` 2024-05-21 18:02:29 -05:00
crash_handler_macos.h
crash_handler_macos.mm
detect.py SCons: Convert platform `get_flags` to dictionary 2024-05-22 13:53:20 -05:00
dir_access_macos.h
dir_access_macos.mm
display_server_macos.h Use current mouse button state instead of saved values. 2024-05-31 15:50:14 +03:00
display_server_macos.mm Merge pull request #92843 from anniryynanen/tooltip-in-popup 2024-06-10 16:11:52 +02:00
gl_manager_macos_angle.h
gl_manager_macos_angle.mm
gl_manager_macos_legacy.h Polish interaction between windowing, input and rendering 2024-04-10 18:47:42 +02:00
gl_manager_macos_legacy.mm Polish interaction between windowing, input and rendering 2024-04-10 18:47:42 +02:00
godot_application.h
godot_application.mm [macOS] Fix some deprecation warnings. 2024-02-28 23:38:29 +02:00
godot_application_delegate.h
godot_application_delegate.mm Move `global_menu_*` methods to a separate `NativeMenu` class. 2024-03-04 23:41:41 +02:00
godot_button_view.h
godot_button_view.mm
godot_content_view.h
godot_content_view.mm Use current mouse button state instead of saved values. 2024-05-31 15:50:14 +03:00
godot_main_macos.mm Fix `EXIT_SUCCESS` on MacOS 2024-03-24 17:08:25 +01:00
godot_menu_delegate.h
godot_menu_delegate.mm [macOS] Improve native menu open/close callbacks. 2024-06-05 20:22:41 +03:00
godot_menu_item.h Move `global_menu_*` methods to a separate `NativeMenu` class. 2024-03-04 23:41:41 +02:00
godot_menu_item.mm
godot_open_save_delegate.h
godot_open_save_delegate.mm [macOS] Fix native file dialog with empty filter list. 2024-04-17 11:12:14 +03:00
godot_status_item.h [StatusIndicator] Switch API to use Texture2D instead of Image, improve handling on macOS, add method to set native popup menu directly. 2024-03-20 11:56:07 +02:00
godot_status_item.mm [DisplayServer] Add error messages and descriptions to callbacks. 2024-05-28 17:36:54 +03:00
godot_window.h
godot_window.mm
godot_window_delegate.h
godot_window_delegate.mm Fix unsafe uses of `Callable.is_null()` 2024-04-27 16:22:57 +02:00
joypad_macos.h
joypad_macos.mm [macOS] Enable input from controllers in the background. 2024-02-28 21:25:47 +02:00
key_mapping_macos.h
key_mapping_macos.mm
macos_terminal_logger.h
macos_terminal_logger.mm
native_menu_macos.h [macOS] Improve native menu open/close callbacks. 2024-06-05 20:22:41 +03:00
native_menu_macos.mm Merge pull request #92826 from bruvzg/nat_icon_checks 2024-06-07 23:30:39 +02:00
os_macos.h Collapse the gdextension arguments into the `GDExtensionData` struct 2024-04-19 07:56:02 -07:00
os_macos.mm Collapse the gdextension arguments into the `GDExtensionData` struct 2024-04-19 07:56:02 -07:00
platform_config.h
platform_gl.h
platform_macos_builders.py SCons: Remove `run_in_subprocess` dependency 2024-03-11 13:20:09 -05:00
rendering_context_driver_vulkan_macos.h
rendering_context_driver_vulkan_macos.mm
tts_macos.h
tts_macos.mm

README.md

macOS platform port

This folder contains the C++, Objective-C and Objective-C++ code for the macOS platform port.

See also misc/dist/macos folder for additional files used by this platform. misc/dist/macos_tools.app is an .app bundle template used for packaging the macOS editor, while misc/dist/macos_template.app is used for packaging macOS export templates.

Documentation