godot/servers/rendering/renderer_rd/shaders/forward_mobile
Rémi Verschelde 8acd82f70e
Merge pull request #89919 from BlueCube3310/bicubic-lightmap
Implement bicubic sampling for lightmaps
2024-08-20 10:01:41 +02:00
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scene_forward_mobile_inc.glsl Implement support for bicubic lightmap filtering 2024-08-19 09:52:09 +02:00
scene_forward_mobile.glsl Merge pull request #89919 from BlueCube3310/bicubic-lightmap 2024-08-20 10:01:41 +02:00
SCsub Make dependencies with shader includes in subfolders 2022-09-26 12:29:19 +10:00