godot/servers/rendering/renderer_rd/forward_mobile
Yuri Roubinsky 6873ecaaf9 Added support for uniform arrays in shaders 2021-10-04 13:57:44 +03:00
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SCsub Create mobile renderer 2021-05-03 21:54:11 +10:00
render_forward_mobile.cpp Rename RID's `getornull()` to `get_or_null()` 2021-09-29 23:58:02 +02:00
render_forward_mobile.h Scale color output in the mobile renderer to provide HDR support 2021-08-23 15:30:36 +10:00
scene_shader_forward_mobile.cpp Added support for uniform arrays in shaders 2021-10-04 13:57:44 +03:00
scene_shader_forward_mobile.h Implement more rendering options as specialization constants 2021-07-19 21:51:29 -03:00