..
area_3d.cpp
Initialize class variables with default values in scene/ [1/2]
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area_3d.h
Initialize class variables with default values in scene/ [1/2]
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audio_stream_player_3d.cpp
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audio_stream_player_3d.h
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baked_lightmap.cpp
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baked_lightmap.h
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bone_attachment_3d.cpp
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bone_attachment_3d.h
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camera_3d.cpp
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camera_3d.h
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collision_object_3d.cpp
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collision_object_3d.h
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collision_polygon_3d.cpp
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collision_polygon_3d.h
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collision_shape_3d.cpp
Merge pull request #45774 from revilo/fix-45694
2021-02-08 21:32:49 +01:00
collision_shape_3d.h
Initialize class variables with default values in scene/ [1/2]
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cpu_particles_3d.cpp
Make Servers truly Thread Safe
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cpu_particles_3d.h
Initialize class variables with default values in scene/ [1/2]
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decal.cpp
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decal.h
Initialize class variables with default values in scene/ [1/2]
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gi_probe.cpp
Make Servers truly Thread Safe
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gi_probe.h
Initialize class variables with default values in scene/ [1/2]
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gpu_particles_3d.cpp
Update copyright statements to 2021
2021-01-01 20:19:21 +01:00
gpu_particles_3d.h
Update copyright statements to 2021
2021-01-01 20:19:21 +01:00
gpu_particles_collision_3d.cpp
CI: Update to clang-format 11 and apply ternary operator changes
2021-01-12 19:32:53 +01:00
gpu_particles_collision_3d.h
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immediate_geometry_3d.cpp
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immediate_geometry_3d.h
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light_3d.cpp
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light_3d.h
Initialize class variables with default values in scene/ [1/2]
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lightmap_probe.cpp
Update copyright statements to 2021
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lightmap_probe.h
Update copyright statements to 2021
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lightmapper.cpp
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lightmapper.h
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listener_3d.cpp
Initialize class variables with default values in scene/ [1/2]
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listener_3d.h
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mesh_instance_3d.cpp
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mesh_instance_3d.h
Initialize class variables with default values in scene/ [1/2]
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multimesh_instance_3d.cpp
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2021-01-01 20:19:21 +01:00
multimesh_instance_3d.h
Update copyright statements to 2021
2021-01-01 20:19:21 +01:00
navigation_3d.cpp
Initialize class variables with default values in scene/ [1/2]
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navigation_3d.h
Initialize class variables with default values in scene/ [1/2]
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navigation_agent_3d.cpp
Update copyright statements to 2021
2021-01-01 20:19:21 +01:00
navigation_agent_3d.h
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2021-01-01 20:19:21 +01:00
navigation_obstacle_3d.cpp
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2021-01-01 20:19:21 +01:00
navigation_obstacle_3d.h
Update copyright statements to 2021
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navigation_region_3d.cpp
Initialize class variables with default values in scene/ [1/2]
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navigation_region_3d.h
Modernize Thread
2021-01-29 12:02:13 +01:00
node_3d.cpp
Merge pull request #37547 from aaronfranke/tau
2021-02-01 20:55:25 +01:00
node_3d.h
Update copyright statements to 2021
2021-01-01 20:19:21 +01:00
path_3d.cpp
Update copyright statements to 2021
2021-01-01 20:19:21 +01:00
path_3d.h
Initialize class variables with default values in scene/ [1/2]
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physics_body_3d.cpp
Make Servers truly Thread Safe
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physics_body_3d.h
Initialize class variables with default values in scene/ [1/2]
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physics_joint_3d.cpp
Make Servers truly Thread Safe
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physics_joint_3d.h
Make Servers truly Thread Safe
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position_3d.cpp
Update copyright statements to 2021
2021-01-01 20:19:21 +01:00
position_3d.h
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proximity_group_3d.cpp
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2021-01-01 20:19:21 +01:00
proximity_group_3d.h
Update copyright statements to 2021
2021-01-01 20:19:21 +01:00
ray_cast_3d.cpp
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ray_cast_3d.h
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reflection_probe.cpp
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reflection_probe.h
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remote_transform_3d.cpp
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remote_transform_3d.h
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SCsub
SCons: Format buildsystem files with psf/black
2020-03-30 09:05:53 +02:00
skeleton_3d.cpp
Make Servers truly Thread Safe
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skeleton_3d.h
Initialize class variables with default values in scene/ [1/2]
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skeleton_ik_3d.cpp
Update copyright statements to 2021
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skeleton_ik_3d.h
Initialize class variables with default values in scene/ [1/2]
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soft_body_3d.cpp
Make Servers truly Thread Safe
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soft_body_3d.h
Make Servers truly Thread Safe
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spring_arm_3d.cpp
Use real_t in physics nodes
2021-01-29 19:59:58 -05:00
spring_arm_3d.h
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sprite_3d.cpp
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sprite_3d.h
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vehicle_body_3d.cpp
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vehicle_body_3d.h
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velocity_tracker_3d.cpp
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velocity_tracker_3d.h
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visibility_notifier_3d.cpp
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visibility_notifier_3d.h
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visual_instance_3d.cpp
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visual_instance_3d.h
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voxelizer.cpp
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voxelizer.h
Initialize class variables with default values in scene/ [1/2]
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world_environment.cpp
Update copyright statements to 2021
2021-01-01 20:19:21 +01:00
world_environment.h
Update copyright statements to 2021
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xr_nodes.cpp
Update copyright statements to 2021
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xr_nodes.h
Update copyright statements to 2021
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