godot/scene
Rémi Verschelde 394191c02f
Merge pull request #50605 from Calinou/tweak-shader-code-style
Use C++11 raw literals for shader code to improve readability
2021-07-20 10:05:13 +02:00
..
2d Optimize StringName usage 2021-07-18 21:20:02 -03:00
3d Merge pull request #50604 from aaronfranke/float-array-cast 2021-07-19 22:47:57 +02:00
animation Merge pull request #50206 from groud/undoredo_increase_args_count 2021-07-20 09:50:01 +02:00
audio Optimize StringName usage 2021-07-18 21:20:02 -03:00
debugger Increase the number of arguments accepted by UndoRedo methods 2021-07-06 18:52:28 +02:00
gui Merge pull request #50605 from Calinou/tweak-shader-code-style 2021-07-20 10:05:13 +02:00
main Merge pull request #50605 from Calinou/tweak-shader-code-style 2021-07-20 10:05:13 +02:00
resources Merge pull request #50605 from Calinou/tweak-shader-code-style 2021-07-20 10:05:13 +02:00
SCsub SCons: Add explicit dependencies on thirdparty code in cloned env 2020-12-18 10:29:34 +01:00
register_scene_types.cpp Rename Curve3Texture to CurveXYZTexture 2021-07-14 00:30:58 +02:00
register_scene_types.h Update copyright statements to 2021 2021-01-01 20:19:21 +01:00
scene_string_names.cpp Merge pull request #47395 from sygi/shape_idx_collision 2021-07-16 19:05:08 +02:00
scene_string_names.h Merge pull request #47395 from sygi/shape_idx_collision 2021-07-16 19:05:08 +02:00