godot/platform
Fredia Huya-Kouadio 13e4770b97 Add double_tap attribute to InputEventScreenTouch
This provides parity with the `InputEventMouseButton` allowing for proper conversion between the two events.
2022-10-22 07:30:46 -07:00
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android Add double_tap attribute to InputEventScreenTouch 2022-10-22 07:30:46 -07:00
ios Add double_tap attribute to InputEventScreenTouch 2022-10-22 07:30:46 -07:00
linuxbsd Update the DisplayServer video driver error message 2022-10-18 10:15:11 -07:00
macos Merge pull request #67546 from clayjohn/DS-msg 2022-10-21 16:57:35 -07:00
uwp Merge pull request #67244 from RandomShaper/split_render_further_2 2022-10-11 21:08:42 +02:00
web [WebSocket] Fix debugger implementation. 2022-10-13 17:25:29 +02:00
windows Merge pull request #67546 from clayjohn/DS-msg 2022-10-21 16:57:35 -07:00
register_platform_apis.h Code quality: Fix header guards consistency 2022-07-25 11:17:40 +02:00
SCsub SCons: Format buildsystem files with psf/black 2020-03-30 09:05:53 +02:00