godot/scene/2d
smix8 8bcce0ebb2 Expose get_mesh() for NavigationPolygon Resources
Expose get_mesh() for NavigationPolygon Resources.
2022-06-02 09:52:26 +02:00
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SCsub
animated_sprite_2d.cpp Use suffixes for units in nodes and resources 2022-05-19 14:34:27 -05:00
animated_sprite_2d.h Add autocompletion for AnimatedSprite.play() 2022-05-05 14:36:35 +08:00
area_2d.cpp Use suffixes for units in nodes and resources 2022-05-19 14:34:27 -05:00
area_2d.h Replace most uses of Map by HashMap 2022-05-16 10:37:48 +02:00
audio_listener_2d.cpp Add dedicated macros for property name extraction 2022-05-19 14:08:47 +08:00
audio_listener_2d.h
audio_stream_player_2d.cpp Add a new HashSet template 2022-05-20 22:40:38 +02:00
audio_stream_player_2d.h
back_buffer_copy.cpp
back_buffer_copy.h
camera_2d.cpp Make `{call,set,notify}_group()` immediate by default 2022-05-05 16:59:37 +02:00
camera_2d.h
canvas_group.cpp
canvas_group.h
canvas_modulate.cpp
canvas_modulate.h
collision_object_2d.cpp Capitalize/fix some property enum hints 2022-05-12 15:03:16 -05:00
collision_object_2d.h Replace most uses of Map by HashMap 2022-05-16 10:37:48 +02:00
collision_polygon_2d.cpp Mention that Area2D doesn't support one_way_collision 2022-05-09 15:00:53 +02:00
collision_polygon_2d.h
collision_shape_2d.cpp Use suffixes for units in nodes and resources 2022-05-19 14:34:27 -05:00
collision_shape_2d.h
cpu_particles_2d.cpp Use suffixes for units in nodes and resources 2022-05-19 14:34:27 -05:00
cpu_particles_2d.h Style: Partially apply clang-tidy's `cppcoreguidelines-pro-type-member-init` 2022-05-02 16:28:25 +02:00
gpu_particles_2d.cpp Use suffixes for units in nodes and resources 2022-05-19 14:34:27 -05:00
gpu_particles_2d.h Style: Partially apply clang-tidy's `cppcoreguidelines-pro-type-member-init` 2022-05-02 16:28:25 +02:00
joint_2d.cpp Fix Joint3D and Joint2D warning causing a crash 2022-05-23 12:21:13 +02:00
joint_2d.h
light_2d.cpp Use suffixes for units in nodes and resources 2022-05-19 14:34:27 -05:00
light_2d.h
light_occluder_2d.cpp Style: Partially apply clang-tidy's `cppcoreguidelines-pro-type-member-init` 2022-05-02 16:28:25 +02:00
light_occluder_2d.h Style: Partially apply clang-tidy's `cppcoreguidelines-pro-type-member-init` 2022-05-02 16:28:25 +02:00
line_2d.cpp Use suffixes for units in nodes and resources 2022-05-19 14:34:27 -05:00
line_2d.h
line_builder.cpp
line_builder.h
mesh_instance_2d.cpp
mesh_instance_2d.h
multimesh_instance_2d.cpp
multimesh_instance_2d.h
navigation_agent_2d.cpp Fix NavigationAgent reparent issues 2022-06-01 06:45:12 +02:00
navigation_agent_2d.h Fix NavigationAgent reparent issues 2022-06-01 06:45:12 +02:00
navigation_obstacle_2d.cpp Make Navigation Agents and Obstacles respect parent process mode 2022-05-17 20:08:39 +02:00
navigation_obstacle_2d.h Make Navigation Agents and Obstacles respect parent process mode 2022-05-17 20:08:39 +02:00
navigation_region_2d.cpp Expose get_mesh() for NavigationPolygon Resources 2022-06-02 09:52:26 +02:00
navigation_region_2d.h
node_2d.cpp Use suffixes for units in nodes and resources 2022-05-19 14:34:27 -05:00
node_2d.h
parallax_background.cpp Use suffixes for units in nodes and resources 2022-05-19 14:34:27 -05:00
parallax_background.h
parallax_layer.cpp Use suffixes for units in nodes and resources 2022-05-19 14:34:27 -05:00
parallax_layer.h
path_2d.cpp Use suffixes for units in nodes and resources 2022-05-19 14:34:27 -05:00
path_2d.h
physical_bone_2d.cpp
physical_bone_2d.h
physics_body_2d.cpp Use suffixes for units in nodes and resources 2022-05-19 14:34:27 -05:00
physics_body_2d.h Replace most uses of Map by HashMap 2022-05-16 10:37:48 +02:00
polygon_2d.cpp Use suffixes for units in nodes and resources 2022-05-19 14:34:27 -05:00
polygon_2d.h
position_2d.cpp Use suffixes for units in nodes and resources 2022-05-19 14:34:27 -05:00
position_2d.h
ray_cast_2d.cpp Use suffixes for units in nodes and resources 2022-05-19 14:34:27 -05:00
ray_cast_2d.h Add a new HashSet template 2022-05-20 22:40:38 +02:00
remote_transform_2d.cpp
remote_transform_2d.h
shape_cast_2d.cpp
shape_cast_2d.h Add a new HashSet template 2022-05-20 22:40:38 +02:00
skeleton_2d.cpp Use suffixes for units in nodes and resources 2022-05-19 14:34:27 -05:00
skeleton_2d.h
sprite_2d.cpp Use suffixes for units in nodes and resources 2022-05-19 14:34:27 -05:00
sprite_2d.h
tile_map.cpp Use range iterators for RBSet in most cases 2022-05-19 12:09:16 +02:00
tile_map.h Replace most uses of Map by HashMap 2022-05-16 10:37:48 +02:00
touch_screen_button.cpp
touch_screen_button.h
visible_on_screen_notifier_2d.cpp Update VisibleOnScreenNotifier2D when rect changed 2022-05-29 23:51:24 +02:00
visible_on_screen_notifier_2d.h Add a new HashSet template 2022-05-20 22:40:38 +02:00