.. |
SCsub
|
…
|
|
animated_sprite_2d.cpp
|
Use suffixes for units in nodes and resources
|
2022-05-19 14:34:27 -05:00 |
animated_sprite_2d.h
|
Add autocompletion for AnimatedSprite.play()
|
2022-05-05 14:36:35 +08:00 |
area_2d.cpp
|
Use suffixes for units in nodes and resources
|
2022-05-19 14:34:27 -05:00 |
area_2d.h
|
Replace most uses of Map by HashMap
|
2022-05-16 10:37:48 +02:00 |
audio_listener_2d.cpp
|
Add dedicated macros for property name extraction
|
2022-05-19 14:08:47 +08:00 |
audio_listener_2d.h
|
…
|
|
audio_stream_player_2d.cpp
|
Add a new HashSet template
|
2022-05-20 22:40:38 +02:00 |
audio_stream_player_2d.h
|
…
|
|
back_buffer_copy.cpp
|
…
|
|
back_buffer_copy.h
|
…
|
|
camera_2d.cpp
|
Make `{call,set,notify}_group()` immediate by default
|
2022-05-05 16:59:37 +02:00 |
camera_2d.h
|
…
|
|
canvas_group.cpp
|
…
|
|
canvas_group.h
|
…
|
|
canvas_modulate.cpp
|
…
|
|
canvas_modulate.h
|
…
|
|
collision_object_2d.cpp
|
Capitalize/fix some property enum hints
|
2022-05-12 15:03:16 -05:00 |
collision_object_2d.h
|
Replace most uses of Map by HashMap
|
2022-05-16 10:37:48 +02:00 |
collision_polygon_2d.cpp
|
Mention that Area2D doesn't support one_way_collision
|
2022-05-09 15:00:53 +02:00 |
collision_polygon_2d.h
|
…
|
|
collision_shape_2d.cpp
|
Use suffixes for units in nodes and resources
|
2022-05-19 14:34:27 -05:00 |
collision_shape_2d.h
|
…
|
|
cpu_particles_2d.cpp
|
Use suffixes for units in nodes and resources
|
2022-05-19 14:34:27 -05:00 |
cpu_particles_2d.h
|
Style: Partially apply clang-tidy's `cppcoreguidelines-pro-type-member-init`
|
2022-05-02 16:28:25 +02:00 |
gpu_particles_2d.cpp
|
Use suffixes for units in nodes and resources
|
2022-05-19 14:34:27 -05:00 |
gpu_particles_2d.h
|
Style: Partially apply clang-tidy's `cppcoreguidelines-pro-type-member-init`
|
2022-05-02 16:28:25 +02:00 |
joint_2d.cpp
|
Fix Joint3D and Joint2D warning causing a crash
|
2022-05-23 12:21:13 +02:00 |
joint_2d.h
|
…
|
|
light_2d.cpp
|
Use suffixes for units in nodes and resources
|
2022-05-19 14:34:27 -05:00 |
light_2d.h
|
…
|
|
light_occluder_2d.cpp
|
Style: Partially apply clang-tidy's `cppcoreguidelines-pro-type-member-init`
|
2022-05-02 16:28:25 +02:00 |
light_occluder_2d.h
|
Style: Partially apply clang-tidy's `cppcoreguidelines-pro-type-member-init`
|
2022-05-02 16:28:25 +02:00 |
line_2d.cpp
|
Use suffixes for units in nodes and resources
|
2022-05-19 14:34:27 -05:00 |
line_2d.h
|
…
|
|
line_builder.cpp
|
…
|
|
line_builder.h
|
…
|
|
mesh_instance_2d.cpp
|
…
|
|
mesh_instance_2d.h
|
…
|
|
multimesh_instance_2d.cpp
|
…
|
|
multimesh_instance_2d.h
|
…
|
|
navigation_agent_2d.cpp
|
Fix NavigationAgent reparent issues
|
2022-06-01 06:45:12 +02:00 |
navigation_agent_2d.h
|
Fix NavigationAgent reparent issues
|
2022-06-01 06:45:12 +02:00 |
navigation_obstacle_2d.cpp
|
Make Navigation Agents and Obstacles respect parent process mode
|
2022-05-17 20:08:39 +02:00 |
navigation_obstacle_2d.h
|
Make Navigation Agents and Obstacles respect parent process mode
|
2022-05-17 20:08:39 +02:00 |
navigation_region_2d.cpp
|
Expose get_mesh() for NavigationPolygon Resources
|
2022-06-02 09:52:26 +02:00 |
navigation_region_2d.h
|
…
|
|
node_2d.cpp
|
Use suffixes for units in nodes and resources
|
2022-05-19 14:34:27 -05:00 |
node_2d.h
|
…
|
|
parallax_background.cpp
|
Use suffixes for units in nodes and resources
|
2022-05-19 14:34:27 -05:00 |
parallax_background.h
|
…
|
|
parallax_layer.cpp
|
Use suffixes for units in nodes and resources
|
2022-05-19 14:34:27 -05:00 |
parallax_layer.h
|
…
|
|
path_2d.cpp
|
Use suffixes for units in nodes and resources
|
2022-05-19 14:34:27 -05:00 |
path_2d.h
|
…
|
|
physical_bone_2d.cpp
|
…
|
|
physical_bone_2d.h
|
…
|
|
physics_body_2d.cpp
|
Use suffixes for units in nodes and resources
|
2022-05-19 14:34:27 -05:00 |
physics_body_2d.h
|
Replace most uses of Map by HashMap
|
2022-05-16 10:37:48 +02:00 |
polygon_2d.cpp
|
Use suffixes for units in nodes and resources
|
2022-05-19 14:34:27 -05:00 |
polygon_2d.h
|
…
|
|
position_2d.cpp
|
Use suffixes for units in nodes and resources
|
2022-05-19 14:34:27 -05:00 |
position_2d.h
|
…
|
|
ray_cast_2d.cpp
|
Use suffixes for units in nodes and resources
|
2022-05-19 14:34:27 -05:00 |
ray_cast_2d.h
|
Add a new HashSet template
|
2022-05-20 22:40:38 +02:00 |
remote_transform_2d.cpp
|
…
|
|
remote_transform_2d.h
|
…
|
|
shape_cast_2d.cpp
|
…
|
|
shape_cast_2d.h
|
Add a new HashSet template
|
2022-05-20 22:40:38 +02:00 |
skeleton_2d.cpp
|
Use suffixes for units in nodes and resources
|
2022-05-19 14:34:27 -05:00 |
skeleton_2d.h
|
…
|
|
sprite_2d.cpp
|
Use suffixes for units in nodes and resources
|
2022-05-19 14:34:27 -05:00 |
sprite_2d.h
|
…
|
|
tile_map.cpp
|
Use range iterators for RBSet in most cases
|
2022-05-19 12:09:16 +02:00 |
tile_map.h
|
Replace most uses of Map by HashMap
|
2022-05-16 10:37:48 +02:00 |
touch_screen_button.cpp
|
…
|
|
touch_screen_button.h
|
…
|
|
visible_on_screen_notifier_2d.cpp
|
Update VisibleOnScreenNotifier2D when rect changed
|
2022-05-29 23:51:24 +02:00 |
visible_on_screen_notifier_2d.h
|
Add a new HashSet template
|
2022-05-20 22:40:38 +02:00 |