godot/tests/scene
Rémi Verschelde 11518665b7
Codestyle: Don't use auto where not warranted
We allow using auto for lambdas or complex macros where a return type
may change based on the parameters. But where the type is clear, we
should be explicit.

Co-authored-by: A Thousand Ships <96648715+AThousandShips@users.noreply.github.com>
2023-09-07 16:15:18 +02:00
..
test_animation.h Expose interpolation methods for 3D track in Animation class 2023-04-25 01:45:14 +09:00
test_arraymesh.h Codestyle: Don't use auto where not warranted 2023-09-07 16:15:18 +02:00
test_audio_stream_wav.h One Copyright Update to rule them all 2023-01-05 13:25:55 +01:00
test_bit_map.h One Copyright Update to rule them all 2023-01-05 13:25:55 +01:00
test_code_edit.h Change precedence in rules to make location after proper casing. 2023-09-05 16:16:21 +02:00
test_color_picker.h Add unit test: mouse movement after slider release 2023-06-05 13:51:28 +02:00
test_control.h Fix global transform validity for `Node2D` and `Control` 2023-08-08 12:22:55 +02:00
test_curve.h [Fixed] for "off-by-1" bug when sampling "baked" curve data towards the end of the curve. 2023-05-20 11:28:09 +01:00
test_curve_2d.h Add unit tests for Curve2D 2023-01-13 13:54:45 -03:00
test_curve_3d.h Fix Pathfollow direction 2023-05-24 17:37:00 +09:00
test_gradient.h One Copyright Update to rule them all 2023-01-05 13:25:55 +01:00
test_navigation_agent_2d.h Add initial navigation tests 2023-02-13 21:39:09 +01:00
test_navigation_agent_3d.h Add initial navigation tests 2023-02-13 21:39:09 +01:00
test_navigation_obstacle_2d.h Add initial 'NavigationObstacle' and 'NavigationRegion' tests 2023-06-14 22:24:37 +02:00
test_navigation_obstacle_3d.h Add initial 'NavigationObstacle' and 'NavigationRegion' tests 2023-06-14 22:24:37 +02:00
test_navigation_region_2d.h Add initial 'NavigationObstacle' and 'NavigationRegion' tests 2023-06-14 22:24:37 +02:00
test_navigation_region_3d.h Add initial 'NavigationObstacle' and 'NavigationRegion' tests 2023-06-14 22:24:37 +02:00
test_node.h Merge pull request #75459 from kleonc/node-fix-find-children 2023-06-19 22:33:46 +02:00
test_node_2d.h Fix global transform validity for `Node2D` and `Control` 2023-08-08 12:22:55 +02:00
test_packed_scene.h Improve PackedScene unit test for complex scene 2023-08-09 00:28:53 +07:00
test_path_2d.h One Copyright Update to rule them all 2023-01-05 13:25:55 +01:00
test_path_3d.h One Copyright Update to rule them all 2023-01-05 13:25:55 +01:00
test_path_follow_2d.h One Copyright Update to rule them all 2023-01-05 13:25:55 +01:00
test_path_follow_3d.h One Copyright Update to rule them all 2023-01-05 13:25:55 +01:00
test_primitives.h Implement BiDi override mode for GDScript source. 2023-01-18 19:22:20 +02:00
test_sprite_frames.h Merge pull request #65609 from dalexeev/animated-sprite 2023-01-05 15:00:31 +01:00
test_text_edit.h [TextServer] Fix system font fallback and caret/selection behavior for composite characters. 2023-08-15 11:42:40 +03:00
test_theme.h Extract StyleBoxFlat, StyleBoxTexture and StyleBoxLine in their own file 2023-07-17 13:25:00 +02:00
test_viewport.h Fix ThemeDB initialization in tests 2023-09-04 18:07:16 +02:00
test_visual_shader.h One Copyright Update to rule them all 2023-01-05 13:25:55 +01:00
test_window.h Fix ThemeDB initialization in tests 2023-09-04 18:07:16 +02:00