b352bdc8cb
- Bootstrap xUnit project to test source generators - Implement source generator tests - Better tests structure (put test data in cs files) - Enable `ScriptSerializationGeneratorTests` - Enable `ScriptPathAttributeGeneratorTests` - Fix `NesterClass` -> `NestedClass` - Use `Path.Combine` when dealing with paths - Copy test data to the output directory |
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.. | ||
TestData | ||
CSharpSourceGeneratorVerifier.cs | ||
Constants.cs | ||
Extensions.cs | ||
Godot.SourceGenerators.Tests.csproj | ||
ScriptMethodsGeneratorTests.cs | ||
ScriptPathAttributeGeneratorTests.cs | ||
ScriptPropertiesGeneratorTests.cs | ||
ScriptPropertyDefValGeneratorTests.cs | ||
ScriptSerializationGeneratorTests.cs | ||
ScriptSignalsGeneratorTests.cs |