godot/scene
Michael Alexsander Silva Dias 863eb0e1e0 Added "play_backwards" to the list o functions to autocomplete. 2018-05-07 12:28:55 -03:00
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2d Add no-blend canvas item render_mode 2018-05-07 22:41:12 +10:00
3d Merge pull request #16359 from Noshyaar/convert 2018-05-03 21:24:03 +02:00
animation Added "play_backwards" to the list o functions to autocomplete. 2018-05-07 12:28:55 -03:00
audio Merge pull request #15910 from robfram/fix-audio-signal-issue-15895 2018-02-01 16:54:31 +01:00
gui Merge pull request #18122 from olivergs/wip/rtl-content-height 2018-05-07 14:53:43 +02:00
main Merge pull request #18524 from BastiaanOlij/keep_3d_linear 2018-05-07 09:24:39 -03:00
resources Merge pull request #18146 from mjtorn/gh-mjtorn-rtl-shadow 2018-05-05 07:01:04 +02:00
SCsub disable caching for targets using helper functions 2017-11-28 23:24:12 -04:00
register_scene_types.cpp WIP Polygon2D weight editing 2018-05-02 11:01:12 -03:00
register_scene_types.h Add missing copyright headers and fix formatting 2018-01-05 01:22:23 +01:00
scene_string_names.cpp Renamed tree_exited to tree_exiting. tree_exited is now used for actual out of tree notification. 2018-01-12 08:29:24 -03:00
scene_string_names.h Renamed tree_exited to tree_exiting. tree_exited is now used for actual out of tree notification. 2018-01-12 08:29:24 -03:00