godot/demos/misc/autoload/scene_a.gd

17 lines
249 B
GDScript

extends Panel
# Member variables here, example:
# var a=2
# var b="textvar"
func _ready():
# Initalization here
pass
func _on_goto_scene_pressed():
get_node("/root/global").goto_scene("res://scene_b.scn")
pass # Replace with function body