godot/scene
Hugo Locurcio 8c8dc6f026
Call some CanvasItem property setters only if needed
The CanvasItem property setters `set_modulate`, `set_self_modulate`
and `set_light_mask` have some side effects that don't need to be run
if the value hasn't changed.

This closes #31777.
2019-08-31 21:53:02 +02:00
..
2d Call some CanvasItem property setters only if needed 2019-08-31 21:53:02 +02:00
3d Remove some unneeded checks in CollisionObject(2D) 2019-08-30 14:22:46 -03:00
animation fix otherwise unitialized variables, found in #31694 2019-08-27 17:13:08 +02:00
audio Some code changed with Clang-Tidy 2019-06-26 15:08:25 +02:00
gui Merge pull request #31825 from fstiewitz/viewport-container-input 2019-08-31 17:25:11 +02:00
main HTTPRequest: include faulty URLs in error texts 2019-08-31 16:57:46 +02:00
resources Merge pull request #30635 from KoBeWi/billbo_3dns 2019-08-29 13:06:37 +02:00
register_scene_types.cpp Register ReferenceRect when building with ADVANCED_GUI_DISABLED 2019-08-26 19:47:24 +02:00
register_scene_types.h Remove redundant author doc comments 2019-08-12 04:26:38 -05:00
scene_string_names.cpp -Fixes to undo redo to avoid crash, closes #24251 2019-02-14 10:22:34 -03:00
scene_string_names.h -Fixes to undo redo to avoid crash, closes #24251 2019-02-14 10:22:34 -03:00
SCsub Move Penner easing equations to thirdparty/misc 2018-09-28 16:01:26 +02:00