godot/servers/physics/area_sw.cpp
Juan Linietsky 8cab401d08 3D Physics Rework, Other Stuff
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3D Physics:
-Fixed "Bounce" parameter in 3D
-Fixed bug affecting Area (sometims it would not detect properly)
-Vehicle Body has seen heavy work
-Added Query API for doing space queries in 3D. Needs some docs though.
-Added JOINTS! Adapted Bullet Joints: and created easy gizmos for setting them up:
   -PinJoint
   -HingeJoint (with motor)
   -SliderJoint
   -ConeTwistJoint
   -Generic6DOFJoint
-Added OBJECT PICKING! based on the new query API. Any physics object now (Area or Body) has the following signals and virtual functions:
    -input_event (mouse or multitouch input over the body)
    -mouse_enter (mouse entered the body area)
    -mouse_exit (mouse exited body area)
   For Area it needs to be activated manually, as it isn't by default (ray goes thru).

Other:

-Begun working on Windows 8 (RT) port. Compiles but does not work yet.
-Added TheoraPlayer library for improved to-texture and portable video support.
-Fixed a few bugs in the renderer, collada importer, collada exporter, etc.
2014-09-15 11:33:30 -03:00

195 lines
6.0 KiB
C++

/*************************************************************************/
/* area_sw.cpp */
/*************************************************************************/
/* This file is part of: */
/* GODOT ENGINE */
/* http://www.godotengine.org */
/*************************************************************************/
/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
/* "Software"), to deal in the Software without restriction, including */
/* without limitation the rights to use, copy, modify, merge, publish, */
/* distribute, sublicense, and/or sell copies of the Software, and to */
/* permit persons to whom the Software is furnished to do so, subject to */
/* the following conditions: */
/* */
/* The above copyright notice and this permission notice shall be */
/* included in all copies or substantial portions of the Software. */
/* */
/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
/*************************************************************************/
#include "area_sw.h"
#include "space_sw.h"
#include "body_sw.h"
AreaSW::BodyKey::BodyKey(BodySW *p_body, uint32_t p_body_shape,uint32_t p_area_shape) { rid=p_body->get_self(); instance_id=p_body->get_instance_id(); body_shape=p_body_shape; area_shape=p_area_shape; }
void AreaSW::_shapes_changed() {
}
void AreaSW::set_transform(const Transform& p_transform) {
if (!moved_list.in_list() && get_space())
get_space()->area_add_to_moved_list(&moved_list);
_set_transform(p_transform);
_set_inv_transform(p_transform.affine_inverse());
}
void AreaSW::set_space(SpaceSW *p_space) {
if (get_space()) {
if (monitor_query_list.in_list())
get_space()->area_remove_from_monitor_query_list(&monitor_query_list);
if (moved_list.in_list())
get_space()->area_remove_from_moved_list(&moved_list);
}
monitored_bodies.clear();
_set_space(p_space);
}
void AreaSW::set_monitor_callback(ObjectID p_id, const StringName& p_method) {
if (p_id==monitor_callback_id) {
monitor_callback_method=p_method;
return;
}
_unregister_shapes();
monitor_callback_id=p_id;
monitor_callback_method=p_method;
monitored_bodies.clear();
_shape_changed();
}
void AreaSW::set_space_override_mode(PhysicsServer::AreaSpaceOverrideMode p_mode) {
bool do_override=p_mode!=PhysicsServer::AREA_SPACE_OVERRIDE_DISABLED;
if (do_override==(space_override_mode!=PhysicsServer::AREA_SPACE_OVERRIDE_DISABLED))
return;
_unregister_shapes();
space_override_mode=p_mode;
_shape_changed();
}
void AreaSW::set_param(PhysicsServer::AreaParameter p_param, const Variant& p_value) {
switch(p_param) {
case PhysicsServer::AREA_PARAM_GRAVITY: gravity=p_value; ; break;
case PhysicsServer::AREA_PARAM_GRAVITY_VECTOR: gravity_vector=p_value; ; break;
case PhysicsServer::AREA_PARAM_GRAVITY_IS_POINT: gravity_is_point=p_value; ; break;
case PhysicsServer::AREA_PARAM_GRAVITY_POINT_ATTENUATION: point_attenuation=p_value; ; break;
case PhysicsServer::AREA_PARAM_DENSITY: density=p_value; ; break;
case PhysicsServer::AREA_PARAM_PRIORITY: priority=p_value; ; break;
}
}
Variant AreaSW::get_param(PhysicsServer::AreaParameter p_param) const {
switch(p_param) {
case PhysicsServer::AREA_PARAM_GRAVITY: return gravity;
case PhysicsServer::AREA_PARAM_GRAVITY_VECTOR: return gravity_vector;
case PhysicsServer::AREA_PARAM_GRAVITY_IS_POINT: return gravity_is_point;
case PhysicsServer::AREA_PARAM_GRAVITY_POINT_ATTENUATION: return point_attenuation;
case PhysicsServer::AREA_PARAM_DENSITY: return density;
case PhysicsServer::AREA_PARAM_PRIORITY: return priority;
}
return Variant();
}
void AreaSW::_queue_monitor_update() {
ERR_FAIL_COND(!get_space());
if (!monitor_query_list.in_list())
get_space()->area_add_to_monitor_query_list(&monitor_query_list);
}
void AreaSW::call_queries() {
if (monitor_callback_id && !monitored_bodies.empty()) {
Variant res[5];
Variant *resptr[5];
for(int i=0;i<5;i++)
resptr[i]=&res[i];
Object *obj = ObjectDB::get_instance(monitor_callback_id);
if (!obj) {
monitored_bodies.clear();
monitor_callback_id=0;
return;
}
for (Map<BodyKey,BodyState>::Element *E=monitored_bodies.front();E;E=E->next()) {
if (E->get().state==0)
continue; //nothing happened
res[0]=E->get().state>0 ? PhysicsServer::AREA_BODY_ADDED : PhysicsServer::AREA_BODY_REMOVED;
res[1]=E->key().rid;
res[2]=E->key().instance_id;
res[3]=E->key().body_shape;
res[4]=E->key().area_shape;
Variant::CallError ce;
obj->call(monitor_callback_method,(const Variant**)resptr,5,ce);
}
}
monitored_bodies.clear();
//get_space()->area_remove_from_monitor_query_list(&monitor_query_list);
}
AreaSW::AreaSW() : CollisionObjectSW(TYPE_AREA), monitor_query_list(this), moved_list(this) {
_set_static(true); //areas are never active
space_override_mode=PhysicsServer::AREA_SPACE_OVERRIDE_DISABLED;
gravity=9.80665;
gravity_vector=Vector3(0,-1,0);
gravity_is_point=false;
point_attenuation=1;
density=0.1;
priority=0;
ray_pickable=false;
}
AreaSW::~AreaSW() {
}