godot/modules/gdnative/videodecoder
reduz 5ad4f26659 Implement the ability to disable classes
* This PR adds the ability to disable classes when building.
* For now it's only possible to do this via command like:
  `scons disable_classes=RayCast2D,Area3D`
* Eventually, a proper UI will be implemented to create a build config file to do this at large scale, as well as detect what is used in the project.
2021-07-13 09:25:14 -03:00
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register_types.cpp Implement the ability to disable classes 2021-07-13 09:25:14 -03:00
register_types.h Update copyright statements to 2021 2021-01-01 20:19:21 +01:00
video_stream_gdnative.cpp Clean up RenderingServer and its bindings 2021-07-01 09:07:36 -03:00
video_stream_gdnative.h Core: Move DirAccess and FileAccess to `core/io` 2021-06-11 14:52:39 +02:00