cda5b0bfe1
Fixes the following GCC 5 warnings: ``` drivers/gles2/rasterizer_scene_gles2.cpp:1139:15: warning: unused variable 'offset' [-Wunused-variable] drivers/gles2/rasterizer_scene_gles2.cpp:1205:39: warning: unused variable 'multi_mesh' [-Wunused-variable] drivers/gles2/rasterizer_storage_gles2.cpp:359:7: warning: unused variable 'srgb' [-Wunused-variable] drivers/gles2/shader_gles2.cpp:1016:45: warning: unused variable 'texture_hints' [-Wunused-variable] editor/animation_track_editor.cpp:776:9: warning: unused variable 'keys_to' [-Wunused-variable] editor/editor_inspector.cpp:273:7: warning: unused variable 'vs_height' [-Wunused-variable] editor/editor_themes.cpp:202:10: warning: unused variable 'begin_time' [-Wunused-variable] editor/editor_themes.cpp:239:10: warning: unused variable 'end_time' [-Wunused-variable] editor/plugins/animation_blend_tree_editor_plugin.cpp:726:17: warning: unused variable 'an' [-Wunused-variable] editor/plugins/script_text_editor.cpp:1278:8: warning: unused variable 'fold_state' [-Wunused-variable] main/main.cpp:132:13: warning: 'use_vsync' defined but not used [-Wunused-variable] modules/cvtt/image_compress_cvtt.cpp:231:8: warning: unused variable 'y_end' [-Wunused-variable] modules/cvtt/image_compress_cvtt.cpp:311:6: warning: unused variable 'shift' [-Wunused-variable] modules/gdscript/gdscript_editor.cpp:58:7: warning: unused variable 'th' [-Wunused-variable] modules/gridmap/grid_map.cpp:1084:6: warning: unused variable 'ofs' [-Wunused-variable] modules/theora/video_stream_theora.cpp:442:9: warning: unused variable 'tr' [-Wunused-variable] modules/visual_script/visual_script_editor.cpp:2606:6: warning: unused variable 'count' [-Wunused-variable] modules/visual_script/visual_script_editor.cpp:2829:6: warning: unused variable 'seq_count' [-Wunused-variable] modules/visual_script/visual_script_editor.cpp:2844:24: warning: unused variable 'vnode_function' [-Wunused-variable] modules/websocket/lws_peer.cpp:122:12: warning: unused variable 'peer_data' [-Wunused-variable] modules/websocket/lws_peer.cpp:135:12: warning: unused variable 'peer_data' [-Wunused-variable] modules/websocket/lws_peer.cpp:63:12: warning: unused variable 'peer_data' [-Wunused-variable] modules/websocket/lws_peer.cpp:91:12: warning: unused variable 'peer_data' [-Wunused-variable] platform/android/export/export.cpp:763:16: warning: unused variable 'node_size' [-Wunused-variable] scene/gui/rich_text_label.cpp:850:10: warning: unused variable 'x_ofs' [-Wunused-variable] scene/gui/text_edit.cpp:653:8: warning: unused variable 'tab_w' [-Wunused-variable] scene/resources/bit_mask.cpp:186:6: warning: unused variable 'i' [-Wunused-variable] scene/resources/mesh.cpp:549:20: warning: '_array_name' defined but not used [-Wunused-variable] servers/audio/audio_rb_resampler.cpp:107:10: warning: unused variable 'v2' [-Wunused-variable] servers/audio/audio_rb_resampler.cpp:108:10: warning: unused variable 'v3' [-Wunused-variable] servers/audio/audio_rb_resampler.cpp:109:10: warning: unused variable 'v4' [-Wunused-variable] servers/audio/audio_rb_resampler.cpp:110:10: warning: unused variable 'v5' [-Wunused-variable] servers/audio/audio_rb_resampler.cpp:111:10: warning: unused variable 'v0n' [-Wunused-variable] servers/audio/audio_rb_resampler.cpp:112:10: warning: unused variable 'v1n' [-Wunused-variable] servers/audio/audio_rb_resampler.cpp:113:10: warning: unused variable 'v2n' [-Wunused-variable] servers/audio/audio_rb_resampler.cpp:114:10: warning: unused variable 'v3n' [-Wunused-variable] servers/audio/audio_rb_resampler.cpp:115:10: warning: unused variable 'v4n' [-Wunused-variable] servers/audio/audio_rb_resampler.cpp:116:10: warning: unused variable 'v5n' [-Wunused-variable] servers/visual/default_mouse_cursor.xpm:2:21: warning: 'default_mouse_cursor_xpm' defined but not used [-Wunused-variable] ```
265 lines
7.9 KiB
C++
265 lines
7.9 KiB
C++
/*************************************************************************/
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/* audio_rb_resampler.cpp */
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/*************************************************************************/
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/* This file is part of: */
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/* GODOT ENGINE */
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/* https://godotengine.org */
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/*************************************************************************/
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/* Copyright (c) 2007-2018 Juan Linietsky, Ariel Manzur. */
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/* Copyright (c) 2014-2018 Godot Engine contributors (cf. AUTHORS.md) */
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/* */
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/* Permission is hereby granted, free of charge, to any person obtaining */
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/* a copy of this software and associated documentation files (the */
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/* "Software"), to deal in the Software without restriction, including */
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/* without limitation the rights to use, copy, modify, merge, publish, */
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/* distribute, sublicense, and/or sell copies of the Software, and to */
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/* permit persons to whom the Software is furnished to do so, subject to */
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/* the following conditions: */
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/* */
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/* The above copyright notice and this permission notice shall be */
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/* included in all copies or substantial portions of the Software. */
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/* */
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/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
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/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
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/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
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/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
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/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
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/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
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/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
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/*************************************************************************/
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#include "audio_rb_resampler.h"
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#include "core/math/math_funcs.h"
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#include "core/os/os.h"
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#include "servers/audio_server.h"
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int AudioRBResampler::get_channel_count() const {
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if (!rb)
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return 0;
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return channels;
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}
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// Linear interpolation based sample rate conversion (low quality)
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// Note that AudioStreamPlaybackResampled::mix has better algorithm,
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// but it wasn't obvious to integrate that with VideoPlayer
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template <int C>
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uint32_t AudioRBResampler::_resample(AudioFrame *p_dest, int p_todo, int32_t p_increment) {
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uint32_t read = offset & MIX_FRAC_MASK;
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for (int i = 0; i < p_todo; i++) {
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offset = (offset + p_increment) & (((1 << (rb_bits + MIX_FRAC_BITS)) - 1));
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read += p_increment;
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uint32_t pos = offset >> MIX_FRAC_BITS;
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float frac = float(offset & MIX_FRAC_MASK) / float(MIX_FRAC_LEN);
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ERR_FAIL_COND_V(pos >= rb_len, 0);
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uint32_t pos_next = (pos + 1) & rb_mask;
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// since this is a template with a known compile time value (C), conditionals go away when compiling.
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if (C == 1) {
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float v0 = rb[pos];
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float v0n = rb[pos_next];
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v0 += (v0n - v0) * frac;
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p_dest[i] = AudioFrame(v0, v0);
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}
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if (C == 2) {
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float v0 = rb[(pos << 1) + 0];
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float v1 = rb[(pos << 1) + 1];
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float v0n = rb[(pos_next << 1) + 0];
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float v1n = rb[(pos_next << 1) + 1];
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v0 += (v0n - v0) * frac;
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v1 += (v1n - v1) * frac;
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p_dest[i] = AudioFrame(v0, v1);
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}
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// For now, channels higher than stereo are almost ignored
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if (C == 4) {
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// FIXME: v2 and v3 are not being used (thus were commented out to prevent
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// compilation warnings, but they should likely be uncommented *and* used).
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// See also C == 6 with similar issues.
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float v0 = rb[(pos << 2) + 0];
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float v1 = rb[(pos << 2) + 1];
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/*
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float v2 = rb[(pos << 2) + 2];
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float v3 = rb[(pos << 2) + 3];
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*/
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float v0n = rb[(pos_next << 2) + 0];
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float v1n = rb[(pos_next << 2) + 1];
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/*
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float v2n = rb[(pos_next << 2) + 2];
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float v3n = rb[(pos_next << 2) + 3];
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*/
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v0 += (v0n - v0) * frac;
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v1 += (v1n - v1) * frac;
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/*
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v2 += (v2n - v2) * frac;
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v3 += (v3n - v3) * frac;
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*/
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p_dest[i] = AudioFrame(v0, v1);
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}
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if (C == 6) {
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// FIXME: Lot of unused assignments here, but it seems like intermediate calculations
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// should be done as for C == 2 (C == 4 also has some unused assignments).
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float v0 = rb[(pos * 6) + 0];
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float v1 = rb[(pos * 6) + 1];
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/*
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float v2 = rb[(pos * 6) + 2];
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float v3 = rb[(pos * 6) + 3];
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float v4 = rb[(pos * 6) + 4];
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float v5 = rb[(pos * 6) + 5];
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float v0n = rb[(pos_next * 6) + 0];
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float v1n = rb[(pos_next * 6) + 1];
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float v2n = rb[(pos_next * 6) + 2];
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float v3n = rb[(pos_next * 6) + 3];
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float v4n = rb[(pos_next * 6) + 4];
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float v5n = rb[(pos_next * 6) + 5];
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*/
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p_dest[i] = AudioFrame(v0, v1);
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}
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}
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return read >> MIX_FRAC_BITS; //rb_read_pos = offset >> MIX_FRAC_BITS;
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}
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bool AudioRBResampler::mix(AudioFrame *p_dest, int p_frames) {
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if (!rb)
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return false;
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int32_t increment = (src_mix_rate * MIX_FRAC_LEN) / target_mix_rate;
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int read_space = get_reader_space();
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int target_todo = MIN(get_num_of_ready_frames(), p_frames);
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{
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int src_read = 0;
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switch (channels) {
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case 1: src_read = _resample<1>(p_dest, target_todo, increment); break;
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case 2: src_read = _resample<2>(p_dest, target_todo, increment); break;
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case 4: src_read = _resample<4>(p_dest, target_todo, increment); break;
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case 6: src_read = _resample<6>(p_dest, target_todo, increment); break;
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}
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if (src_read > read_space)
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src_read = read_space;
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rb_read_pos = (rb_read_pos + src_read) & rb_mask;
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// Create fadeout effect for the end of stream (note that it can be because of slow writer)
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if (p_frames - target_todo > 0) {
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for (int i = 0; i < target_todo; i++) {
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p_dest[i] = p_dest[i] * float(target_todo - i) / float(target_todo);
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}
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}
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// Fill zeros (silence) for the rest of frames
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for (int i = target_todo; i < p_frames; i++) {
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p_dest[i] = AudioFrame(0, 0);
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}
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}
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return true;
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}
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int AudioRBResampler::get_num_of_ready_frames() {
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if (!is_ready())
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return 0;
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int32_t increment = (src_mix_rate * MIX_FRAC_LEN) / target_mix_rate;
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int read_space = get_reader_space();
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return (int64_t(read_space) << MIX_FRAC_BITS) / increment;
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}
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Error AudioRBResampler::setup(int p_channels, int p_src_mix_rate, int p_target_mix_rate, int p_buffer_msec, int p_minbuff_needed) {
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ERR_FAIL_COND_V(p_channels != 1 && p_channels != 2 && p_channels != 4 && p_channels != 6, ERR_INVALID_PARAMETER);
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int desired_rb_bits = nearest_shift(MAX((p_buffer_msec / 1000.0) * p_src_mix_rate, p_minbuff_needed));
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bool recreate = !rb;
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if (rb && (uint32_t(desired_rb_bits) != rb_bits || channels != uint32_t(p_channels))) {
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memdelete_arr(rb);
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memdelete_arr(read_buf);
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recreate = true;
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}
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if (recreate) {
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channels = p_channels;
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rb_bits = desired_rb_bits;
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rb_len = (1 << rb_bits);
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rb_mask = rb_len - 1;
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rb = memnew_arr(float, rb_len *p_channels);
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read_buf = memnew_arr(float, rb_len *p_channels);
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}
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src_mix_rate = p_src_mix_rate;
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target_mix_rate = p_target_mix_rate;
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offset = 0;
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rb_read_pos = 0;
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rb_write_pos = 0;
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//avoid maybe strange noises upon load
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for (unsigned int i = 0; i < (rb_len * channels); i++) {
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rb[i] = 0;
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read_buf[i] = 0;
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}
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return OK;
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}
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void AudioRBResampler::clear() {
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if (!rb)
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return;
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//should be stopped at this point but just in case
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if (rb) {
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memdelete_arr(rb);
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memdelete_arr(read_buf);
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}
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rb = NULL;
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offset = 0;
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rb_read_pos = 0;
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rb_write_pos = 0;
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read_buf = NULL;
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}
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AudioRBResampler::AudioRBResampler() {
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rb = NULL;
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offset = 0;
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read_buf = NULL;
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rb_read_pos = 0;
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rb_write_pos = 0;
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rb_bits = 0;
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rb_len = 0;
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rb_mask = 0;
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read_buff_len = 0;
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channels = 0;
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src_mix_rate = 0;
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target_mix_rate = 0;
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}
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AudioRBResampler::~AudioRBResampler() {
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if (rb) {
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memdelete_arr(rb);
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memdelete_arr(read_buf);
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}
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}
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