godot/platform/windows
Rémi Verschelde b5334d14f7
Update copyright statements to 2021
Happy new year to the wonderful Godot community!

2020 has been a tough year for most of us personally, but a good year for
Godot development nonetheless with a huge amount of work done towards Godot
4.0 and great improvements backported to the long-lived 3.2 branch.

We've had close to 400 contributors to engine code this year, authoring near
7,000 commit! (And that's only for the `master` branch and for the engine code,
there's a lot more when counting docs, demos and other first-party repos.)

Here's to a great year 2021 for all Godot users 🎆
2021-01-01 20:19:21 +01:00
..
export Update copyright statements to 2021 2021-01-01 20:19:21 +01:00
context_gl_windows.cpp Update copyright statements to 2021 2021-01-01 20:19:21 +01:00
context_gl_windows.h Update copyright statements to 2021 2021-01-01 20:19:21 +01:00
crash_handler_windows.cpp Update copyright statements to 2021 2021-01-01 20:19:21 +01:00
crash_handler_windows.h Update copyright statements to 2021 2021-01-01 20:19:21 +01:00
detect.py SCons: Add only selected platform's opts to env 2020-12-16 16:31:19 +01:00
display_server_windows.cpp Update copyright statements to 2021 2021-01-01 20:19:21 +01:00
display_server_windows.h Update copyright statements to 2021 2021-01-01 20:19:21 +01:00
godot_res.rc PCK: Set VERSION_PATCH in header, factor out header magic 2020-01-06 13:13:17 +01:00
godot_windows.cpp Update copyright statements to 2021 2021-01-01 20:19:21 +01:00
godot.ico Make the Windows icon file smaller 2017-06-20 14:38:50 +02:00
godot.natvis Incorrect format specifiers used to display some String/StringName data 2020-12-28 18:46:32 +00:00
joypad_windows.cpp Update copyright statements to 2021 2021-01-01 20:19:21 +01:00
joypad_windows.h Update copyright statements to 2021 2021-01-01 20:19:21 +01:00
key_mapping_windows.cpp Update copyright statements to 2021 2021-01-01 20:19:21 +01:00
key_mapping_windows.h Update copyright statements to 2021 2021-01-01 20:19:21 +01:00
lang_table.h Update copyright statements to 2021 2021-01-01 20:19:21 +01:00
logo.png Optimize images losslessly using oxipng -o6 --strip all --zopfli 2018-06-28 19:17:41 +02:00
os_windows.cpp Update copyright statements to 2021 2021-01-01 20:19:21 +01:00
os_windows.h Update copyright statements to 2021 2021-01-01 20:19:21 +01:00
platform_config.h Update copyright statements to 2021 2021-01-01 20:19:21 +01:00
platform_windows_builders.py SCons: Format buildsystem files with psf/black 2020-03-30 09:05:53 +02:00
SCsub Remove debug_symbols=full in favor of debug_symbols=yes 2020-11-09 15:48:30 +01:00
vulkan_context_win.cpp Update copyright statements to 2021 2021-01-01 20:19:21 +01:00
vulkan_context_win.h Update copyright statements to 2021 2021-01-01 20:19:21 +01:00
windows_terminal_logger.cpp Update copyright statements to 2021 2021-01-01 20:19:21 +01:00
windows_terminal_logger.h Update copyright statements to 2021 2021-01-01 20:19:21 +01:00