godot/modules/gdscript/language_server
Rafael Delboni 06bce137e3
Improve LSP completion using scene owner
Fixes: #36473
2020-02-25 23:27:17 -03:00
..
gdscript_extend_parser.cpp Fix static functions loop using class' functions 2020-01-28 14:19:09 -05:00
gdscript_extend_parser.h GDScript LSP: Implement signatureHelp 2020-01-09 00:57:54 +08:00
gdscript_language_protocol.cpp Fix crash after closing a GDScript LSP session 2020-02-23 19:25:41 +00:00
gdscript_language_protocol.h Fix crash after closing a GDScript LSP session 2020-02-23 19:25:41 +00:00
gdscript_language_server.cpp Prevent GDScript language server from listening to external hosts by default 2020-01-15 00:29:59 +00:00
gdscript_language_server.h Allow enable/disable threading for LSP server 2020-01-11 23:50:32 +08:00
gdscript_text_document.cpp Fix hover symbol content position 2020-02-12 17:59:20 +08:00
gdscript_text_document.h GDScript LSP: Implement signatureHelp 2020-01-09 00:57:54 +08:00
gdscript_workspace.cpp Improve LSP completion using scene owner 2020-02-25 23:27:17 -03:00
gdscript_workspace.h Improve LSP completion using scene owner 2020-02-25 23:27:17 -03:00
lsp.hpp Remove completion triggers for ',' and '(' which may conflict with signature helper 2020-01-11 23:51:25 +08:00