godot/platform/windows
Rémi Verschelde 511f65214f SCons: Streamline Vulkan buildsystem + fixups
- Renamed option to `builtin_vulkan`, since that's the name of the
  library and if we were to add new components, we'd likely use that
  same option.
- Merge `vulkan_loader/SCsub` in `vulkan/SCsub`.
- Accordingly, don't use built-in Vulkan headers when not building
  against the built-in loader library.
- Drop Vulkan registry which we don't appear to need currently.
- Style and permission fixes.
2020-02-11 11:59:04 +01:00
..
export Remove duplicate ERR_PRINT macro. 2020-02-05 11:13:24 +01:00
context_gl_windows.cpp MinGW: Avoid GCC -Wcast-function-type warnings on GetProcAddress 2020-01-16 12:10:25 +01:00
context_gl_windows.h Fix Vsync Via Compositor causing halved refresh rate when vsync is forced by the graphics driver 2020-01-15 16:04:23 -06:00
crash_handler_windows.cpp Update copyright statements to 2020 2020-01-01 11:16:22 +01:00
crash_handler_windows.h Update copyright statements to 2020 2020-01-01 11:16:22 +01:00
detect.py SCons: Streamline Vulkan buildsystem + fixups 2020-02-11 11:59:04 +01:00
godot_res.rc PCK: Set VERSION_PATCH in header, factor out header magic 2020-01-06 13:13:17 +01:00
godot_windows.cpp Update copyright statements to 2020 2020-01-01 11:16:22 +01:00
godot.ico Make the Windows icon file smaller 2017-06-20 14:38:50 +02:00
godot.natvis Update natvis file to display Node class correctly in Visual Studio debugger 2019-10-29 10:24:29 +01:00
joypad_windows.cpp MinGW: Avoid GCC -Wcast-function-type warnings on GetProcAddress 2020-01-16 12:10:25 +01:00
joypad_windows.h Update copyright statements to 2020 2020-01-01 11:16:22 +01:00
key_mapping_windows.cpp Update copyright statements to 2020 2020-01-01 11:16:22 +01:00
key_mapping_windows.h Update copyright statements to 2020 2020-01-01 11:16:22 +01:00
lang_table.h Update copyright statements to 2020 2020-01-01 11:16:22 +01:00
logo.png Optimize images losslessly using oxipng -o6 --strip all --zopfli 2018-06-28 19:17:41 +02:00
os_windows.cpp Add runtime GLES2 / Vulkan context selection. 2020-02-11 11:57:34 +01:00
os_windows.h Add runtime GLES2 / Vulkan context selection. 2020-02-11 11:57:34 +01:00
platform_config.h Update copyright statements to 2020 2020-01-01 11:16:22 +01:00
platform_windows_builders.py Running builder (content generator) functions in subprocesses on Windows 2018-07-27 21:37:55 +02:00
power_windows.cpp Update copyright statements to 2020 2020-01-01 11:16:22 +01:00
power_windows.h Update copyright statements to 2020 2020-01-01 11:16:22 +01:00
SCsub Add runtime GLES2 / Vulkan context selection. 2020-02-11 11:57:34 +01:00
vulkan_context_win.cpp Add static Vulkan loader. 2020-02-11 11:57:11 +01:00
vulkan_context_win.h Add static Vulkan loader. 2020-02-11 11:57:11 +01:00
windows_terminal_logger.cpp Improve the console error logging appearance 2020-01-19 00:24:17 +01:00
windows_terminal_logger.h Update copyright statements to 2020 2020-01-01 11:16:22 +01:00