.. |
SCsub
|
GODOT IS OPEN SOURCE
|
2014-02-09 22:10:30 -03:00 |
animated_sprite.cpp
|
Updated copyright year in all headers
|
2015-04-18 14:38:54 -03:00 |
animated_sprite.h
|
Updated copyright year in all headers
|
2015-04-18 14:38:54 -03:00 |
area_2d.cpp
|
-new collision layer & mask system for 2D, for more flexible collision masking
|
2015-05-03 16:47:21 -03:00 |
area_2d.h
|
-new collision layer & mask system for 2D, for more flexible collision masking
|
2015-05-03 16:47:21 -03:00 |
back_buffer_copy.cpp
|
back buffer copy node, to improve on texscreen()
|
2015-03-12 01:05:50 -03:00 |
back_buffer_copy.h
|
Fix compile error in back_buffer_copy.h
|
2015-03-12 14:23:36 +08:00 |
camera_2d.cpp
|
optional formal changes
|
2015-05-06 01:22:31 +02:00 |
camera_2d.h
|
Updated copyright year in all headers
|
2015-04-18 14:38:54 -03:00 |
canvas_item.cpp
|
more fixes
|
2015-05-19 23:07:11 -03:00 |
canvas_item.h
|
-Fixed android export options (screen sizes, orientation should work)
|
2015-05-01 21:13:20 -03:00 |
canvas_modulate.cpp
|
support for light and normal mapping in 2D
|
2015-02-18 19:40:02 -03:00 |
canvas_modulate.h
|
support for light and normal mapping in 2D
|
2015-02-18 19:40:02 -03:00 |
collision_object_2d.cpp
|
Updated copyright year in all headers
|
2015-04-18 14:38:54 -03:00 |
collision_object_2d.h
|
Updated copyright year in all headers
|
2015-04-18 14:38:54 -03:00 |
collision_polygon_2d.cpp
|
Updated copyright year in all headers
|
2015-04-18 14:38:54 -03:00 |
collision_polygon_2d.h
|
Updated copyright year in all headers
|
2015-04-18 14:38:54 -03:00 |
collision_shape_2d.cpp
|
Updated copyright year in all headers
|
2015-04-18 14:38:54 -03:00 |
collision_shape_2d.h
|
Updated copyright year in all headers
|
2015-04-18 14:38:54 -03:00 |
joints_2d.cpp
|
Updated copyright year in all headers
|
2015-04-18 14:38:54 -03:00 |
joints_2d.h
|
Updated copyright year in all headers
|
2015-04-18 14:38:54 -03:00 |
light_2d.cpp
|
Changes to Light
|
2015-04-03 01:43:37 -03:00 |
light_2d.h
|
Changes to Light
|
2015-04-03 01:43:37 -03:00 |
light_occluder_2d.cpp
|
lot of work on 2D lighting and isometric maps
|
2015-03-09 02:34:56 -03:00 |
light_occluder_2d.h
|
support for 2D shadow casters
|
2015-03-02 00:54:43 -03:00 |
navigation2d.cpp
|
2D pathfinder fixes, should now always find the best path.
|
2015-05-02 16:35:43 -03:00 |
navigation2d.h
|
2D pathfinder fixes, should now always find the best path.
|
2015-05-02 16:35:43 -03:00 |
navigation_polygon.cpp
|
begin new serialization framework
|
2015-02-15 01:21:26 -03:00 |
navigation_polygon.h
|
New Navigation & Pathfinding support for 2D
|
2015-02-14 12:10:15 -03:00 |
node_2d.cpp
|
-Added lookat/get_angle_to functions in 2D, and a demo, closes #1843
|
2015-05-12 08:17:09 -03:00 |
node_2d.h
|
-Added lookat/get_angle_to functions in 2D, and a demo, closes #1843
|
2015-05-12 08:17:09 -03:00 |
node_2d_singleton.cpp
|
Updated copyright year in all headers
|
2015-04-18 14:38:54 -03:00 |
node_2d_singleton.h
|
Updated copyright year in all headers
|
2015-04-18 14:38:54 -03:00 |
parallax_background.cpp
|
Updated copyright year in all headers
|
2015-04-18 14:38:54 -03:00 |
parallax_background.h
|
Updated copyright year in all headers
|
2015-04-18 14:38:54 -03:00 |
parallax_layer.cpp
|
Updated copyright year in all headers
|
2015-04-18 14:38:54 -03:00 |
parallax_layer.h
|
Updated copyright year in all headers
|
2015-04-18 14:38:54 -03:00 |
particles_2d.cpp
|
properly update emitting property when emit timeot is used, fixes #1716
|
2015-04-25 10:36:37 -03:00 |
particles_2d.h
|
Updated copyright year in all headers
|
2015-04-18 14:38:54 -03:00 |
path_2d.cpp
|
Updated copyright year in all headers
|
2015-04-18 14:38:54 -03:00 |
path_2d.h
|
Updated copyright year in all headers
|
2015-04-18 14:38:54 -03:00 |
path_texture.cpp
|
Polygon2D
|
2014-07-07 17:44:21 -03:00 |
path_texture.h
|
Polygon2D
|
2014-07-07 17:44:21 -03:00 |
physics_body_2d.cpp
|
-compatibility option for physicsbody layers, fixes #1842
|
2015-05-10 15:58:08 -03:00 |
physics_body_2d.h
|
-compatibility option for physicsbody layers, fixes #1842
|
2015-05-10 15:58:08 -03:00 |
polygon_2d.cpp
|
-fix forced texture repeat in Polygon2D, now depends on texture.
|
2015-04-28 22:05:01 -03:00 |
polygon_2d.h
|
-fix forced texture repeat in Polygon2D, now depends on texture.
|
2015-04-28 22:05:01 -03:00 |
position_2d.cpp
|
Updated copyright year in all headers
|
2015-04-18 14:38:54 -03:00 |
position_2d.h
|
Updated copyright year in all headers
|
2015-04-18 14:38:54 -03:00 |
ray_cast_2d.cpp
|
Updated copyright year in all headers
|
2015-04-18 14:38:54 -03:00 |
ray_cast_2d.h
|
Updated copyright year in all headers
|
2015-04-18 14:38:54 -03:00 |
remote_transform_2d.cpp
|
Updated copyright year in all headers
|
2015-04-18 14:38:54 -03:00 |
remote_transform_2d.h
|
Updated copyright year in all headers
|
2015-04-18 14:38:54 -03:00 |
sample_player_2d.cpp
|
Updated copyright year in all headers
|
2015-04-18 14:38:54 -03:00 |
sample_player_2d.h
|
Updated copyright year in all headers
|
2015-04-18 14:38:54 -03:00 |
screen_button.cpp
|
Updated copyright year in all headers
|
2015-04-18 14:38:54 -03:00 |
screen_button.h
|
Updated copyright year in all headers
|
2015-04-18 14:38:54 -03:00 |
sound_player_2d.cpp
|
Updated copyright year in all headers
|
2015-04-18 14:38:54 -03:00 |
sound_player_2d.h
|
Updated copyright year in all headers
|
2015-04-18 14:38:54 -03:00 |
sprite.cpp
|
Updated copyright year in all headers
|
2015-04-18 14:38:54 -03:00 |
sprite.h
|
Updated copyright year in all headers
|
2015-04-18 14:38:54 -03:00 |
tile_map.cpp
|
-new collision layer & mask system for 2D, for more flexible collision masking
|
2015-05-03 16:47:21 -03:00 |
tile_map.h
|
-new collision layer & mask system for 2D, for more flexible collision masking
|
2015-05-03 16:47:21 -03:00 |
visibility_notifier_2d.cpp
|
Updated copyright year in all headers
|
2015-04-18 14:38:54 -03:00 |
visibility_notifier_2d.h
|
Updated copyright year in all headers
|
2015-04-18 14:38:54 -03:00 |
y_sort.cpp
|
Huge Amount of BugFix
|
2014-10-03 00:10:51 -03:00 |
y_sort.h
|
Huge Amount of BugFix
|
2014-10-03 00:10:51 -03:00 |