godot/scene/audio
Juan Linietsky 7c20c386c5 -Added trigger mode to tracks, useful for properties that work as triggers, such as playing a sample, an animation, etc.
-Better interpolation of discrete tracks, fixes #4417
2016-06-19 01:43:02 -03:00
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SCsub
event_player.cpp
event_player.h
sample_player.cpp -Added trigger mode to tracks, useful for properties that work as triggers, such as playing a sample, an animation, etc. 2016-06-19 01:43:02 -03:00
sample_player.h
sound_room_params.cpp
sound_room_params.h
stream_player.cpp
stream_player.h