godot/scene/main
Jake Young 09bc9eb101
Backport NavigationServer with RVO2 to 3.x
Change the entire navigation system.
Remove editor prefix from nav mesh generator class. It is now used for baking
at runtime as well.
Navigation supports obstacle avoidance now with the RVO2 library.
Nav system will also automatically link all nav meshes together to form one
overall complete nav map.
2022-01-05 16:00:56 +01:00
..
canvas_layer.cpp Add option to use handles to RID 2021-12-06 14:43:34 +00:00
canvas_layer.h Add property value pinning 2021-11-08 17:42:27 +01:00
http_request.cpp Add proxy support for HTTPClient and the editor 2021-12-16 19:38:53 +08:00
http_request.h Add proxy support for HTTPClient and the editor 2021-12-16 19:38:53 +08:00
instance_placeholder.cpp Style: Enforce braces around if blocks and loops 2021-05-05 15:02:01 +02:00
instance_placeholder.h Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocks 2021-05-04 14:45:16 +02:00
node.cpp Clear only owners that are no longer in the same tree 2022-01-05 15:51:18 +01:00
node.h Rationalize Node removals and deletions 2021-12-01 14:43:36 +01:00
resource_preloader.cpp Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocks 2021-05-04 14:45:16 +02:00
resource_preloader.h Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocks 2021-05-04 14:45:16 +02:00
scene_tree.cpp Backport NavigationServer with RVO2 to 3.x 2022-01-05 16:00:56 +01:00
scene_tree.h Show tooltips even when paused or time_scale is 0 2021-11-22 12:54:05 +01:00
SCsub SCons: Format buildsystem files with psf/black 2020-06-10 15:30:52 +02:00
timer.cpp Add a warning for Timer nodes with very low wait times 2021-10-09 11:36:03 +02:00
timer.h Add a warning for Timer nodes with very low wait times 2021-10-09 11:36:03 +02:00
viewport.cpp Merge pull request #51708 from Calinou/viewport-add-32bpc-color-depth 2022-01-04 14:30:24 +01:00
viewport.h Merge pull request #51708 from Calinou/viewport-add-32bpc-color-depth 2022-01-04 14:30:24 +01:00