godot/modules/gdnative/SCsub

33 lines
1.2 KiB
Python

#!/usr/bin/env python
Import('env')
Import('env_modules')
env_gdnative = env_modules.Clone()
env_gdnative.add_source_files(env.modules_sources, "gdnative.cpp")
env_gdnative.add_source_files(env.modules_sources, "register_types.cpp")
env_gdnative.add_source_files(env.modules_sources, "android/*.cpp")
env_gdnative.add_source_files(env.modules_sources, "gdnative/*.cpp")
env_gdnative.add_source_files(env.modules_sources, "nativescript/*.cpp")
env_gdnative.add_source_files(env.modules_sources, "gdnative_library_singleton_editor.cpp")
env_gdnative.add_source_files(env.modules_sources, "gdnative_library_editor_plugin.cpp")
env_gdnative.Prepend(CPPPATH=['#modules/gdnative/include/'])
Export('env_gdnative')
SConscript("net/SCsub")
SConscript("arvr/SCsub")
SConscript("pluginscript/SCsub")
SConscript("videodecoder/SCsub")
from platform_methods import run_in_subprocess
import gdnative_builders
_, gensource = env_gdnative.CommandNoCache(['include/gdnative_api_struct.gen.h', 'gdnative_api_struct.gen.cpp'],
'gdnative_api.json', run_in_subprocess(gdnative_builders.build_gdnative_api_struct))
env_gdnative.add_source_files(env.modules_sources, [gensource])
env.use_ptrcall = True