21 lines
510 B
Plaintext
21 lines
510 B
Plaintext
Import('env')
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common_win=[
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"context_gl_win.cpp",
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"os_windows.cpp",
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"ctxgl_procaddr.cpp",
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"key_mapping_win.cpp",
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"tcp_server_winsock.cpp",
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"packet_peer_udp_winsock.cpp",
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"stream_peer_winsock.cpp",
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]
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env.Program('#bin/godot',['godot_win.cpp']+common_win,PROGSUFFIX=env["PROGSUFFIX"])
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# Microsoft Visual Studio Project Generation
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if (env['vsproj'])=="yes":
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env.vs_srcs = env.vs_srcs + ["platform/windows/godot_win.cpp"]
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for x in common_win:
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env.vs_srcs = env.vs_srcs + ["platform/windows/" + x]
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