godot/platform/x11
Juan Linietsky 56c907ad04 fix to builtin freetype defines on linux 2015-09-10 22:15:00 -03:00
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export Set the default Linux extension to nothing. 2015-01-15 13:00:33 -05:00
SCsub Build System Changes 2014-10-07 01:31:49 -03:00
context_gl_x11.cpp Updated copyright year in all headers 2015-04-18 14:38:54 -03:00
context_gl_x11.h Updated copyright year in all headers 2015-04-18 14:38:54 -03:00
detect.py fix to builtin freetype defines on linux 2015-09-10 22:15:00 -03:00
godot_x11.cpp Updated copyright year in all headers 2015-04-18 14:38:54 -03:00
key_mapping_x11.cpp Updated copyright year in all headers 2015-04-18 14:38:54 -03:00
key_mapping_x11.h Updated copyright year in all headers 2015-04-18 14:38:54 -03:00
logo.png GODOT IS OPEN SOURCE 2014-02-09 22:10:30 -03:00
os_x11.cpp new editor settings customization of where to run the game from the editor 2015-08-30 23:36:46 -03:00
os_x11.h -fixes to capture mode 2015-08-29 01:43:21 -03:00
platform_config.h Updated copyright year in all headers 2015-04-18 14:38:54 -03:00