godot/drivers/egl
2023-10-26 12:15:59 +03:00
..
egl_manager.cpp Fix macOS and Windows build with statically linked ANGLE/EGL. 2023-10-26 12:15:59 +03:00
egl_manager.h [macOS/Windows] Add optional ANGLE backed OpenGL renderer support. Add EGL_ANDROID_blob_cache caching. 2023-09-21 14:21:00 +03:00
SCsub [macOS/Windows] Add optional ANGLE backed OpenGL renderer support. Add EGL_ANDROID_blob_cache caching. 2023-09-21 14:21:00 +03:00