godot/scene
Gilles Roudière 8f308bec25
Merge pull request #54528 from nekomatata/fix-crash-tileset-polygon
Fix crash in Tileset with get_collision_polygon_shape
2021-11-03 09:11:37 +01:00
..
2d Use Callable in Area monitor callback 2021-11-01 21:53:17 -06:00
3d Merge pull request #54471 from rafallus/callable_area_monitor 2021-11-02 23:20:41 +01:00
animation Merge pull request #54391 from DavidSichma/doc_interpolate_value 2021-11-01 22:38:42 +01:00
audio Fix crash due to reentrancy in AudioStreamPlayer* finished signal. 2021-10-28 19:45:29 -07:00
debugger Use range iterators for Map 2021-09-30 15:09:12 -06:00
gui Fix popup trying to emit a non existing signal when closed 2021-10-31 23:21:31 +01:00
main Merge pull request #54369 from S0yKaf/fix-hardcoded-ray-distance 2021-11-01 21:01:44 +01:00
resources Merge pull request #54528 from nekomatata/fix-crash-tileset-polygon 2021-11-03 09:11:37 +01:00
register_scene_types.cpp Merge pull request #53234 from Geometror/gradient-texture-2d 2021-10-29 18:59:40 +03:00
register_scene_types.h Update copyright statements to 2021 2021-01-01 20:19:21 +01:00
scene_string_names.cpp Merge pull request #45699 from TokageItLab/implement-skeleton-editor-gizmo 2021-10-06 21:11:20 +02:00
scene_string_names.h Merge pull request #45699 from TokageItLab/implement-skeleton-editor-gizmo 2021-10-06 21:11:20 +02:00
SCsub Disable Node3D when compiling without 3D and fix disable_3d option 2021-08-13 08:59:48 -05:00