godot/modules/visual_script/doc_classes/VisualScriptEmitSignal.xml
Rémi Verschelde 3fa77b3172 doc: Remove status from hardcoded version string
It has no practical use case and just generates noise for each alpha, beta, etc.
2018-02-27 13:40:49 +01:00

27 lines
618 B
XML

<?xml version="1.0" encoding="UTF-8" ?>
<class name="VisualScriptEmitSignal" inherits="VisualScriptNode" category="Core" version="3.1">
<brief_description>
Emits a specified signal.
</brief_description>
<description>
Emits a specified signal when it is executed.
[b]Input Ports:[/b]
- Sequence: [code]emit[/code]
[b]Output Ports:[/b]
- Sequence
</description>
<tutorials>
</tutorials>
<demos>
</demos>
<methods>
</methods>
<members>
<member name="signal" type="String" setter="set_signal" getter="get_signal">
The signal to emit.
</member>
</members>
<constants>
</constants>
</class>