godot/modules/text_server_adv
Marcel Admiraal 5b937d493f Rename empty() to is_empty() 2020-12-28 10:39:56 +00:00
..
icu_data [Complex Text Layouts] Add third-party TextServer dependencies (ICU, HarfBuzz, Graphite). 2020-11-26 13:55:27 +02:00
SCsub SCons: Add explicit dependencies on thirdparty code in cloned env 2020-12-18 10:29:34 +01:00
bitmap_font_adv.cpp Static analyzer fixes: 2020-12-09 10:17:53 +02:00
bitmap_font_adv.h [Complex Text Layouts] Fix bitmap font memory leak. 2020-12-06 20:31:00 +02:00
config.py [Complex Text Layouts] Implement ICU / HarfBuzz based TextServer module. 2020-11-26 13:55:28 +02:00
dynamic_font_adv.cpp Rename empty() to is_empty() 2020-12-28 10:39:56 +00:00
dynamic_font_adv.h [Complex Text Layouts] Add variable fonts support. 2020-12-13 18:43:39 +02:00
font_adv.h [Complex Text Layouts] Add variable fonts support. 2020-12-13 18:43:39 +02:00
register_types.cpp [Complex Text Layouts] Implement ICU / HarfBuzz based TextServer module. 2020-11-26 13:55:28 +02:00
register_types.h [Complex Text Layouts] Implement ICU / HarfBuzz based TextServer module. 2020-11-26 13:55:28 +02:00
script_iterator.cpp [Complex Text Layouts] Performance optimizations. 2020-12-07 08:53:02 +02:00
script_iterator.h [Complex Text Layouts] Implement ICU / HarfBuzz based TextServer module. 2020-11-26 13:55:28 +02:00
text_server_adv.cpp Rename empty() to is_empty() 2020-12-28 10:39:56 +00:00
text_server_adv.h [Complex Text Layouts] Add variable fonts support. 2020-12-13 18:43:39 +02:00