.. |
patches
|
Implement automatic LOD (Level of Detail)
|
2020-12-18 15:48:03 +01:00 |
LICENSE.md
|
Rework Mesh handling on scene importing.
|
2020-12-13 21:29:51 -03:00 |
allocator.cpp
|
Rework Mesh handling on scene importing.
|
2020-12-13 21:29:51 -03:00 |
clusterizer.cpp
|
Rework Mesh handling on scene importing.
|
2020-12-13 21:29:51 -03:00 |
indexcodec.cpp
|
Rework Mesh handling on scene importing.
|
2020-12-13 21:29:51 -03:00 |
indexgenerator.cpp
|
Rework Mesh handling on scene importing.
|
2020-12-13 21:29:51 -03:00 |
meshoptimizer.h
|
Implement automatic LOD (Level of Detail)
|
2020-12-18 15:48:03 +01:00 |
overdrawanalyzer.cpp
|
Rework Mesh handling on scene importing.
|
2020-12-13 21:29:51 -03:00 |
overdrawoptimizer.cpp
|
Rework Mesh handling on scene importing.
|
2020-12-13 21:29:51 -03:00 |
simplifier.cpp
|
Improved shadow rendering efficiency
|
2020-12-18 19:47:32 -03:00 |
spatialorder.cpp
|
Rework Mesh handling on scene importing.
|
2020-12-13 21:29:51 -03:00 |
stripifier.cpp
|
Rework Mesh handling on scene importing.
|
2020-12-13 21:29:51 -03:00 |
vcacheanalyzer.cpp
|
Rework Mesh handling on scene importing.
|
2020-12-13 21:29:51 -03:00 |
vcacheoptimizer.cpp
|
Rework Mesh handling on scene importing.
|
2020-12-13 21:29:51 -03:00 |
vertexcodec.cpp
|
Rework Mesh handling on scene importing.
|
2020-12-13 21:29:51 -03:00 |
vertexfilter.cpp
|
Rework Mesh handling on scene importing.
|
2020-12-13 21:29:51 -03:00 |
vfetchanalyzer.cpp
|
Rework Mesh handling on scene importing.
|
2020-12-13 21:29:51 -03:00 |
vfetchoptimizer.cpp
|
Rework Mesh handling on scene importing.
|
2020-12-13 21:29:51 -03:00 |