bf9aae09ba
Move multiplayer classes to "core/multiplayer" subdir. Move the RPCConfig and enums (TransferMode, RPCMode) to a separate file (multiplayer.h), and bind them to the global namespace. Move the RPC handling code to its own class (RPCManager). Renames "get_rpc_sender_id" to "get_remote_sender_id".
279 lines
9.5 KiB
C++
279 lines
9.5 KiB
C++
/*************************************************************************/
|
|
/* test_object.h */
|
|
/*************************************************************************/
|
|
/* This file is part of: */
|
|
/* GODOT ENGINE */
|
|
/* https://godotengine.org */
|
|
/*************************************************************************/
|
|
/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */
|
|
/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */
|
|
/* */
|
|
/* Permission is hereby granted, free of charge, to any person obtaining */
|
|
/* a copy of this software and associated documentation files (the */
|
|
/* "Software"), to deal in the Software without restriction, including */
|
|
/* without limitation the rights to use, copy, modify, merge, publish, */
|
|
/* distribute, sublicense, and/or sell copies of the Software, and to */
|
|
/* permit persons to whom the Software is furnished to do so, subject to */
|
|
/* the following conditions: */
|
|
/* */
|
|
/* The above copyright notice and this permission notice shall be */
|
|
/* included in all copies or substantial portions of the Software. */
|
|
/* */
|
|
/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
|
|
/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
|
|
/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
|
|
/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
|
|
/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
|
|
/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
|
|
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
|
|
/*************************************************************************/
|
|
|
|
#ifndef TEST_OBJECT_H
|
|
#define TEST_OBJECT_H
|
|
|
|
#include "core/core_string_names.h"
|
|
#include "core/object/object.h"
|
|
|
|
#include "thirdparty/doctest/doctest.h"
|
|
|
|
// Declared in global namespace because of GDCLASS macro warning (Windows):
|
|
// "Unqualified friend declaration referring to type outside of the nearest enclosing namespace
|
|
// is a Microsoft extension; add a nested name specifier".
|
|
class _TestDerivedObject : public Object {
|
|
GDCLASS(_TestDerivedObject, Object);
|
|
|
|
int property_value;
|
|
|
|
protected:
|
|
static void _bind_methods() {
|
|
ClassDB::bind_method(D_METHOD("set_property", "property"), &_TestDerivedObject::set_property);
|
|
ClassDB::bind_method(D_METHOD("get_property"), &_TestDerivedObject::get_property);
|
|
ADD_PROPERTY(PropertyInfo(Variant::INT, "property"), "set_property", "get_property");
|
|
}
|
|
|
|
public:
|
|
void set_property(int value) { property_value = value; }
|
|
int get_property() const { return property_value; }
|
|
};
|
|
|
|
namespace TestObject {
|
|
|
|
class _MockScriptInstance : public ScriptInstance {
|
|
StringName property_name = "NO_NAME";
|
|
Variant property_value;
|
|
|
|
public:
|
|
bool set(const StringName &p_name, const Variant &p_value) override {
|
|
property_name = p_name;
|
|
property_value = p_value;
|
|
return true;
|
|
}
|
|
bool get(const StringName &p_name, Variant &r_ret) const override {
|
|
if (property_name == p_name) {
|
|
r_ret = property_value;
|
|
return true;
|
|
}
|
|
return false;
|
|
}
|
|
void get_property_list(List<PropertyInfo> *p_properties) const override {
|
|
}
|
|
Variant::Type get_property_type(const StringName &p_name, bool *r_is_valid) const override {
|
|
return Variant::PACKED_FLOAT32_ARRAY;
|
|
}
|
|
void get_method_list(List<MethodInfo> *p_list) const override {
|
|
}
|
|
bool has_method(const StringName &p_method) const override {
|
|
return false;
|
|
}
|
|
Variant call(const StringName &p_method, const Variant **p_args, int p_argcount, Callable::CallError &r_error) override {
|
|
return Variant();
|
|
}
|
|
void notification(int p_notification) override {
|
|
}
|
|
Ref<Script> get_script() const override {
|
|
return Ref<Script>();
|
|
}
|
|
const Vector<Multiplayer::RPCConfig> get_rpc_methods() const override {
|
|
return Vector<Multiplayer::RPCConfig>();
|
|
}
|
|
ScriptLanguage *get_language() override {
|
|
return nullptr;
|
|
}
|
|
};
|
|
|
|
TEST_CASE("[Object] Core getters") {
|
|
Object object;
|
|
|
|
CHECK_MESSAGE(
|
|
object.is_class("Object"),
|
|
"is_class() should return the expected value.");
|
|
CHECK_MESSAGE(
|
|
object.get_class() == "Object",
|
|
"The returned class should match the expected value.");
|
|
CHECK_MESSAGE(
|
|
object.get_class_name() == "Object",
|
|
"The returned class name should match the expected value.");
|
|
CHECK_MESSAGE(
|
|
object.get_class_static() == "Object",
|
|
"The returned static class should match the expected value.");
|
|
CHECK_MESSAGE(
|
|
object.get_save_class() == "Object",
|
|
"The returned save class should match the expected value.");
|
|
|
|
List<String> inheritance_list;
|
|
object.get_inheritance_list_static(&inheritance_list);
|
|
CHECK_MESSAGE(
|
|
inheritance_list.size() == 1,
|
|
"The inheritance list should consist of Object only");
|
|
CHECK_MESSAGE(
|
|
inheritance_list[0] == "Object",
|
|
"The inheritance list should consist of Object only");
|
|
}
|
|
|
|
TEST_CASE("[Object] Metadata") {
|
|
const String meta_path = "hello/world complex métadata\n\n\t\tpath";
|
|
Object object;
|
|
|
|
object.set_meta(meta_path, Color(0, 1, 0));
|
|
CHECK_MESSAGE(
|
|
Color(object.get_meta(meta_path)).is_equal_approx(Color(0, 1, 0)),
|
|
"The returned object metadata after setting should match the expected value.");
|
|
|
|
List<StringName> meta_list;
|
|
object.get_meta_list(&meta_list);
|
|
CHECK_MESSAGE(
|
|
meta_list.size() == 1,
|
|
"The metadata list should only contain 1 item after adding one metadata item.");
|
|
|
|
object.remove_meta(meta_path);
|
|
// Also try removing nonexistent metadata (it should do nothing, without printing an error message).
|
|
object.remove_meta("I don't exist");
|
|
ERR_PRINT_OFF;
|
|
CHECK_MESSAGE(
|
|
object.get_meta(meta_path) == Variant(),
|
|
"The returned object metadata after removing should match the expected value.");
|
|
ERR_PRINT_ON;
|
|
|
|
List<StringName> meta_list2;
|
|
object.get_meta_list(&meta_list2);
|
|
CHECK_MESSAGE(
|
|
meta_list2.size() == 0,
|
|
"The metadata list should contain 0 items after removing all metadata items.");
|
|
}
|
|
|
|
TEST_CASE("[Object] Construction") {
|
|
Object object;
|
|
|
|
CHECK_MESSAGE(
|
|
!object.is_ref_counted(),
|
|
"Object is not a RefCounted.");
|
|
|
|
Object *p_db = ObjectDB::get_instance(object.get_instance_id());
|
|
CHECK_MESSAGE(
|
|
p_db == &object,
|
|
"The database pointer returned by the object id should reference same object.");
|
|
}
|
|
|
|
TEST_CASE("[Object] Script instance property setter") {
|
|
Object object;
|
|
_MockScriptInstance *script_instance = memnew(_MockScriptInstance);
|
|
object.set_script_instance(script_instance);
|
|
|
|
bool valid = false;
|
|
object.set("some_name", 100, &valid);
|
|
CHECK(valid);
|
|
Variant actual_value;
|
|
CHECK_MESSAGE(
|
|
script_instance->get("some_name", actual_value),
|
|
"The assigned script instance should successfully retrieve value by name.");
|
|
CHECK_MESSAGE(
|
|
actual_value == Variant(100),
|
|
"The returned value should equal the one which was set by the object.");
|
|
}
|
|
|
|
TEST_CASE("[Object] Script instance property getter") {
|
|
Object object;
|
|
_MockScriptInstance *script_instance = memnew(_MockScriptInstance);
|
|
script_instance->set("some_name", 100); // Make sure script instance has the property
|
|
object.set_script_instance(script_instance);
|
|
|
|
bool valid = false;
|
|
const Variant &actual_value = object.get("some_name", &valid);
|
|
CHECK(valid);
|
|
CHECK_MESSAGE(
|
|
actual_value == Variant(100),
|
|
"The returned value should equal the one which was set by the script instance.");
|
|
}
|
|
|
|
TEST_CASE("[Object] Built-in property setter") {
|
|
GDREGISTER_CLASS(_TestDerivedObject);
|
|
_TestDerivedObject derived_object;
|
|
|
|
bool valid = false;
|
|
derived_object.set("property", 100, &valid);
|
|
CHECK(valid);
|
|
CHECK_MESSAGE(
|
|
derived_object.get_property() == 100,
|
|
"The property value should equal the one which was set with built-in setter.");
|
|
}
|
|
|
|
TEST_CASE("[Object] Built-in property getter") {
|
|
GDREGISTER_CLASS(_TestDerivedObject);
|
|
_TestDerivedObject derived_object;
|
|
derived_object.set_property(100);
|
|
|
|
bool valid = false;
|
|
const Variant &actual_value = derived_object.get("property", &valid);
|
|
CHECK(valid);
|
|
CHECK_MESSAGE(
|
|
actual_value == Variant(100),
|
|
"The returned value should equal the one which was set with built-in setter.");
|
|
}
|
|
|
|
TEST_CASE("[Object] Script property setter") {
|
|
Object object;
|
|
Variant script;
|
|
|
|
bool valid = false;
|
|
object.set(CoreStringNames::get_singleton()->_script, script, &valid);
|
|
CHECK(valid);
|
|
CHECK_MESSAGE(
|
|
object.get_script() == script,
|
|
"The object script should be equal to the assigned one.");
|
|
}
|
|
|
|
TEST_CASE("[Object] Script property getter") {
|
|
Object object;
|
|
Variant script;
|
|
object.set_script(script);
|
|
|
|
bool valid = false;
|
|
const Variant &actual_value = object.get(CoreStringNames::get_singleton()->_script, &valid);
|
|
CHECK(valid);
|
|
CHECK_MESSAGE(
|
|
actual_value == script,
|
|
"The returned value should be equal to the assigned script.");
|
|
}
|
|
|
|
TEST_CASE("[Object] Absent name setter") {
|
|
Object object;
|
|
|
|
bool valid = true;
|
|
object.set("absent_name", 100, &valid);
|
|
CHECK(!valid);
|
|
}
|
|
|
|
TEST_CASE("[Object] Absent name getter") {
|
|
Object object;
|
|
|
|
bool valid = true;
|
|
const Variant &actual_value = object.get("absent_name", &valid);
|
|
CHECK(!valid);
|
|
CHECK_MESSAGE(
|
|
actual_value == Variant(),
|
|
"The returned value should equal nil variant.");
|
|
}
|
|
} // namespace TestObject
|
|
|
|
#endif // TEST_OBJECT_H
|