godot/modules/gdscript/tests/scripts/parser/features/bitwise_operators.gd

51 lines
821 B
GDScript

enum Flags {
FIRE = 1 << 1,
ICE = 1 << 2,
SLIPPERY = 1 << 3,
STICKY = 1 << 4,
NONSOLID = 1 << 5,
ALL = FIRE | ICE | SLIPPERY | STICKY | NONSOLID,
}
func test():
var flags = Flags.FIRE | Flags.SLIPPERY
print(flags)
flags = Flags.FIRE & Flags.SLIPPERY
print(flags)
flags = Flags.FIRE ^ Flags.SLIPPERY
print(flags)
flags = Flags.ALL & (Flags.FIRE | Flags.ICE)
print(flags)
flags = (Flags.ALL & Flags.FIRE) | Flags.ICE
print(flags)
flags = Flags.ALL & Flags.FIRE | Flags.ICE
print(flags)
# Enum value must be casted to an integer. Otherwise, a parser error is emitted.
flags &= int(Flags.ICE)
print(flags)
flags ^= int(Flags.ICE)
print(flags)
flags |= int(Flags.STICKY | Flags.SLIPPERY)
print(flags)
print()
var num = 2 << 4
print(num)
num <<= 2
print(num)
num >>= 2
print(num)