godot/scene/resources
DualMatrix 8f89e2b490 Made Debugger's Video Memory tab show correct resource paths.
Made Debugger's Video Memory tab show correct resource paths.

The Icons are still missing but that is due to the get_icon(type, "EditorIcons") for type = "Texture" being missing. Adding that icon would fix it.
2018-09-29 13:40:29 +02:00
..
default_theme Make core/ includes absolute, remove subfolders from include path 2018-09-12 09:52:22 +02:00
animation.cpp Merge pull request #21982 from luzpaz/misc-typos 2018-09-13 10:59:00 +02:00
animation.h Make core/ includes absolute, remove subfolders from include path 2018-09-12 09:52:22 +02:00
audio_stream_sample.cpp Fix warnings for comparison between signed and unsigned integers [-Wsign-compare] 2018-09-27 16:25:23 +02:00
audio_stream_sample.h Audio Recording module 2018-07-26 14:14:29 +02:00
bit_mask.cpp Fix warnings about unused variables [-Wunused-variable] 2018-09-27 16:25:24 +02:00
bit_mask.h Make core/ includes absolute, remove subfolders from include path 2018-09-12 09:52:22 +02:00
bounds.cpp Add missing copyright headers and fix formatting 2018-01-05 01:22:23 +01:00
bounds.h Make core/ includes absolute, remove subfolders from include path 2018-09-12 09:52:22 +02:00
box_shape.cpp Add missing copyright headers and fix formatting 2018-01-05 01:22:23 +01:00
box_shape.h Add missing copyright headers and fix formatting 2018-01-05 01:22:23 +01:00
canvas.cpp Add missing copyright headers and fix formatting 2018-01-05 01:22:23 +01:00
canvas.h Make core/ includes absolute, remove subfolders from include path 2018-09-12 09:52:22 +02:00
capsule_shape_2d.cpp Add missing copyright headers and fix formatting 2018-01-05 01:22:23 +01:00
capsule_shape_2d.h Add missing copyright headers and fix formatting 2018-01-05 01:22:23 +01:00
capsule_shape.cpp Add missing copyright headers and fix formatting 2018-01-05 01:22:23 +01:00
capsule_shape.h Add missing copyright headers and fix formatting 2018-01-05 01:22:23 +01:00
circle_shape_2d.cpp Add missing copyright headers and fix formatting 2018-01-05 01:22:23 +01:00
circle_shape_2d.h Add missing copyright headers and fix formatting 2018-01-05 01:22:23 +01:00
color_ramp.cpp Make core/ includes absolute, remove subfolders from include path 2018-09-12 09:52:22 +02:00
color_ramp.h Make core/ includes absolute, remove subfolders from include path 2018-09-12 09:52:22 +02:00
concave_polygon_shape_2d.cpp Add missing copyright headers and fix formatting 2018-01-05 01:22:23 +01:00
concave_polygon_shape_2d.h Add missing copyright headers and fix formatting 2018-01-05 01:22:23 +01:00
concave_polygon_shape.cpp Reduce unnecessary COW on Vector by make writing explicit 2018-07-26 00:54:16 +02:00
concave_polygon_shape.h Bind many more properties to scripts 2018-01-12 00:58:14 +02:00
convex_polygon_shape_2d.cpp Make core/ includes absolute, remove subfolders from include path 2018-09-12 09:52:22 +02:00
convex_polygon_shape_2d.h Add missing copyright headers and fix formatting 2018-01-05 01:22:23 +01:00
convex_polygon_shape.cpp Make core/ includes absolute, remove subfolders from include path 2018-09-12 09:52:22 +02:00
convex_polygon_shape.h Add missing copyright headers and fix formatting 2018-01-05 01:22:23 +01:00
curve.cpp Make core/ includes absolute, remove subfolders from include path 2018-09-12 09:52:22 +02:00
curve.h Make core/ includes absolute, remove subfolders from include path 2018-09-12 09:52:22 +02:00
cylinder_shape.cpp added cylinder shape support 2018-07-01 11:16:54 +02:00
cylinder_shape.h added cylinder shape support 2018-07-01 11:16:54 +02:00
dynamic_font_stb.cpp Make core/ includes absolute, remove subfolders from include path 2018-09-12 09:52:22 +02:00
dynamic_font_stb.h Make core/ includes absolute, remove subfolders from include path 2018-09-12 09:52:22 +02:00
dynamic_font.cpp Make core/ includes absolute, remove subfolders from include path 2018-09-12 09:52:22 +02:00
dynamic_font.h Make core/ includes absolute, remove subfolders from include path 2018-09-12 09:52:22 +02:00
environment.cpp Make core/ includes absolute, remove subfolders from include path 2018-09-12 09:52:22 +02:00
environment.h Make core/ includes absolute, remove subfolders from include path 2018-09-12 09:52:22 +02:00
font.cpp Clear textures before setting new textures (#21718) 2018-09-17 20:52:45 +02:00
font.h Make core/ includes absolute, remove subfolders from include path 2018-09-12 09:52:22 +02:00
material.cpp Fix warnings about set but unused variables [-Wunused-but-set-variable] 2018-09-27 16:25:24 +02:00
material.h Set uniform default values in inspector 2018-09-13 23:05:33 +02:00
mesh_data_tool.cpp Reduce unnecessary COW on Vector by make writing explicit 2018-07-26 00:54:16 +02:00
mesh_data_tool.h Add missing copyright headers and fix formatting 2018-01-05 01:22:23 +01:00
mesh_library.cpp Reduce unnecessary COW on Vector by make writing explicit 2018-07-26 00:54:16 +02:00
mesh_library.h Make core/ includes absolute, remove subfolders from include path 2018-09-12 09:52:22 +02:00
mesh.cpp Fix warnings about unused variables [-Wunused-variable] 2018-09-27 16:25:24 +02:00
mesh.h Make core/ includes absolute, remove subfolders from include path 2018-09-12 09:52:22 +02:00
multimesh.cpp Fixes to multimesh, added custom data and checks to avoid reconfiguring if instance count > 0. Fixes #12595 2018-09-05 19:15:59 -03:00
multimesh.h Fixes to multimesh, added custom data and checks to avoid reconfiguring if instance count > 0. Fixes #12595 2018-09-05 19:15:59 -03:00
packed_scene.cpp Make core/ includes absolute, remove subfolders from include path 2018-09-12 09:52:22 +02:00
packed_scene.h Make core/ includes absolute, remove subfolders from include path 2018-09-12 09:52:22 +02:00
particles_material.cpp Particles: Reset default velocity to 0, allow negative values 2018-09-04 15:35:11 +02:00
particles_material.h Make core/ includes absolute, remove subfolders from include path 2018-09-12 09:52:22 +02:00
physics_material.cpp Add missing copyright headers 2018-08-29 22:41:17 +02:00
physics_material.h Make core/ includes absolute, remove subfolders from include path 2018-09-12 09:52:22 +02:00
plane_shape.cpp Add missing copyright headers and fix formatting 2018-01-05 01:22:23 +01:00
plane_shape.h Add missing copyright headers and fix formatting 2018-01-05 01:22:23 +01:00
polygon_path_finder.cpp Make core/ includes absolute, remove subfolders from include path 2018-09-12 09:52:22 +02:00
polygon_path_finder.h Make core/ includes absolute, remove subfolders from include path 2018-09-12 09:52:22 +02:00
primitive_meshes.cpp Fix SoftBody gizmo slowness, add ConcaveShape wireframe 2018-09-09 19:39:34 +02:00
primitive_meshes.h Added a simpler way to flip faces, closes #17373 and closes #17369 2018-05-07 18:55:05 -03:00
ray_shape.cpp Improved ray shape (2D and 3D) by addiing the possibility to act as regular shape 2018-02-19 20:59:57 +01:00
ray_shape.h Improved ray shape (2D and 3D) by addiing the possibility to act as regular shape 2018-02-19 20:59:57 +01:00
rectangle_shape_2d.cpp Add missing copyright headers and fix formatting 2018-01-05 01:22:23 +01:00
rectangle_shape_2d.h Add missing copyright headers and fix formatting 2018-01-05 01:22:23 +01:00
room.cpp Add missing copyright headers and fix formatting 2018-01-05 01:22:23 +01:00
room.h Make core/ includes absolute, remove subfolders from include path 2018-09-12 09:52:22 +02:00
scene_format_text.cpp Merge pull request #21982 from luzpaz/misc-typos 2018-09-13 10:59:00 +02:00
scene_format_text.h Make core/ includes absolute, remove subfolders from include path 2018-09-12 09:52:22 +02:00
SCsub Move other lone thirdparty files to thirdparty/misc 2017-04-28 21:19:25 +02:00
segment_shape_2d.cpp Improved ray shape (2D and 3D) by addiing the possibility to act as regular shape 2018-02-19 20:59:57 +01:00
segment_shape_2d.h Improved ray shape (2D and 3D) by addiing the possibility to act as regular shape 2018-02-19 20:59:57 +01:00
shader.cpp Don't open VisualShaders in the text shader editor, and don't support saving them with the "shader" extension. 2018-09-14 22:30:48 -04:00
shader.h Don't open VisualShaders in the text shader editor, and don't support saving them with the "shader" extension. 2018-09-14 22:30:48 -04:00
shape_2d.cpp Add missing copyright headers and fix formatting 2018-01-05 01:22:23 +01:00
shape_2d.h Make core/ includes absolute, remove subfolders from include path 2018-09-12 09:52:22 +02:00
shape_line_2d.cpp Add missing copyright headers and fix formatting 2018-01-05 01:22:23 +01:00
shape_line_2d.h Add missing copyright headers and fix formatting 2018-01-05 01:22:23 +01:00
shape.cpp Make core/ includes absolute, remove subfolders from include path 2018-09-12 09:52:22 +02:00
shape.h Make core/ includes absolute, remove subfolders from include path 2018-09-12 09:52:22 +02:00
sky_box.cpp Make core/ includes absolute, remove subfolders from include path 2018-09-12 09:52:22 +02:00
sky_box.h Make core/ includes absolute, remove subfolders from include path 2018-09-12 09:52:22 +02:00
space_2d.cpp Add missing copyright headers and fix formatting 2018-01-05 01:22:23 +01:00
space_2d.h Make core/ includes absolute, remove subfolders from include path 2018-09-12 09:52:22 +02:00
sphere_shape.cpp Add missing copyright headers and fix formatting 2018-01-05 01:22:23 +01:00
sphere_shape.h Add missing copyright headers and fix formatting 2018-01-05 01:22:23 +01:00
style_box.cpp Visual Shaders are back. 2018-07-14 18:16:18 -03:00
style_box.h Make core/ includes absolute, remove subfolders from include path 2018-09-12 09:52:22 +02:00
surface_tool.cpp Make core/ includes absolute, remove subfolders from include path 2018-09-12 09:52:22 +02:00
surface_tool.h Added flip switch to generate_normals 2018-02-19 22:40:34 +03:00
text_file.cpp Make core/ includes absolute, remove subfolders from include path 2018-09-12 09:52:22 +02:00
text_file.h Make core/ includes absolute, remove subfolders from include path 2018-09-12 09:52:22 +02:00
texture.cpp Made Debugger's Video Memory tab show correct resource paths. 2018-09-29 13:40:29 +02:00
texture.h Made Debugger's Video Memory tab show correct resource paths. 2018-09-29 13:40:29 +02:00
theme.cpp Make core/ includes absolute, remove subfolders from include path 2018-09-12 09:52:22 +02:00
theme.h Make core/ includes absolute, remove subfolders from include path 2018-09-12 09:52:22 +02:00
tile_set.cpp Make core/ includes absolute, remove subfolders from include path 2018-09-12 09:52:22 +02:00
tile_set.h Make core/ includes absolute, remove subfolders from include path 2018-09-12 09:52:22 +02:00
video_stream.cpp Add missing copyright headers and fix formatting 2018-01-05 01:22:23 +01:00
video_stream.h Add missing copyright headers and fix formatting 2018-01-05 01:22:23 +01:00
visual_shader_nodes.cpp Add missing copyright headers 2018-08-29 22:41:17 +02:00
visual_shader_nodes.h Add missing copyright headers 2018-08-29 22:41:17 +02:00
visual_shader.cpp Fix various warnings: [-Waddress], [-Wpointer-arith], [-Wwrite-strings], [-Wreturn-local-addr] and more 2018-09-27 16:33:52 +02:00
visual_shader.h Don't open VisualShaders in the text shader editor, and don't support saving them with the "shader" extension. 2018-09-14 22:30:48 -04:00
world_2d.cpp Make core/ includes absolute, remove subfolders from include path 2018-09-12 09:52:22 +02:00
world_2d.h Make core/ includes absolute, remove subfolders from include path 2018-09-12 09:52:22 +02:00
world.cpp Make core/ includes absolute, remove subfolders from include path 2018-09-12 09:52:22 +02:00
world.h Make core/ includes absolute, remove subfolders from include path 2018-09-12 09:52:22 +02:00