.. |
collada
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typedefs: Cleanup unused macros and unnecessary checks
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2020-03-11 21:44:56 +01:00 |
debugger
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Fix various typos
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2020-03-11 13:59:18 -04:00 |
doc
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DocData: Fix serialization of Variant default values
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2020-03-09 10:52:44 +01:00 |
fileserver
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Reimplement Mutex with C++'s <mutex>
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2020-02-26 20:40:10 +01:00 |
icons
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Merge pull request #18020 from bruvzg/input_fix_non_latin_and_add_hw_scancodes
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2020-03-01 23:00:42 +01:00 |
import
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Fix various typos
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2020-03-11 13:59:18 -04:00 |
plugins
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Merge pull request #36518 from Janglee123/no-underlined-keywords
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2020-03-12 22:24:43 +01:00 |
translations
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i18n: Sync translations with Weblate
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2020-03-09 10:13:45 +01:00 |
SCsub
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Huge Debugger/EditorDebugger refactor.
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2020-02-21 11:12:03 +01:00 |
animation_bezier_editor.cpp
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Signals: Port connect calls to use callable_mp
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2020-02-28 14:24:09 +01:00 |
animation_bezier_editor.h
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Texture refactor
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2020-02-11 11:53:26 +01:00 |
animation_track_editor.cpp
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Signals: Manually port most of remaining connect_compat uses
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2020-02-28 14:24:09 +01:00 |
animation_track_editor.h
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Signals: Make callbacks non-const, callable_mp can't handle it
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2020-02-23 23:48:44 +01:00 |
animation_track_editor_plugins.cpp
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Signals: Port connect calls to use callable_mp
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2020-02-28 14:24:09 +01:00 |
animation_track_editor_plugins.h
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Texture refactor
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2020-02-11 11:53:26 +01:00 |
array_property_edit.cpp
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Reworked signal connection system, added support for Callable and Signal objects and made them default.
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2020-02-20 08:24:50 +01:00 |
array_property_edit.h
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…
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audio_stream_preview.cpp
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…
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audio_stream_preview.h
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…
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code_editor.cpp
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Merge pull request #18020 from bruvzg/input_fix_non_latin_and_add_hw_scancodes
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2020-03-01 23:00:42 +01:00 |
code_editor.h
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Texture refactor
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2020-02-11 11:53:26 +01:00 |
connections_dialog.cpp
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ConnectionsDock: Fix error when parsing CustomCallable connections
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2020-02-28 14:32:36 +01:00 |
connections_dialog.h
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Signals: Port more uses of connect_compat
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2020-02-28 14:24:09 +01:00 |
create_dialog.cpp
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Merge pull request #18020 from bruvzg/input_fix_non_latin_and_add_hw_scancodes
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2020-03-01 23:00:42 +01:00 |
create_dialog.h
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Signals: Port more uses of connect_compat
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2020-02-28 14:24:09 +01:00 |
dependency_editor.cpp
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Signals: Port connect calls to use callable_mp
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2020-02-28 14:24:09 +01:00 |
dependency_editor.h
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…
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dictionary_property_edit.cpp
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ObjectID converted to a structure, fixes many bugs where used incorrectly as 32 bits.
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2020-02-12 14:24:54 -03:00 |
dictionary_property_edit.h
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…
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editor_about.cpp
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Signals: Port connect calls to use callable_mp
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2020-02-28 14:24:09 +01:00 |
editor_about.h
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…
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editor_asset_installer.cpp
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Signals: Port connect calls to use callable_mp
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2020-02-28 14:24:09 +01:00 |
editor_asset_installer.h
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…
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editor_atlas_packer.cpp
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…
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editor_atlas_packer.h
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…
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editor_audio_buses.cpp
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Merge pull request #18020 from bruvzg/input_fix_non_latin_and_add_hw_scancodes
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2020-03-01 23:00:42 +01:00 |
editor_audio_buses.h
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Texture refactor
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2020-02-11 11:53:26 +01:00 |
editor_autoload_settings.cpp
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Signals: Port connect calls to use callable_mp
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2020-02-28 14:24:09 +01:00 |
editor_autoload_settings.h
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Improve the AutoLoad editor UX
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2020-01-31 11:51:21 +01:00 |
editor_builders.py
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…
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editor_data.cpp
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Implement undo-redo feature for Parameter Paste in the Inspector
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2020-02-29 16:52:12 +05:30 |
editor_data.h
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Texture refactor
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2020-02-11 11:53:26 +01:00 |
editor_dir_dialog.cpp
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Signals: Port more uses of connect_compat
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2020-02-28 14:24:09 +01:00 |
editor_dir_dialog.h
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Signals: Port more uses of connect_compat
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2020-02-28 14:24:09 +01:00 |
editor_export.cpp
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Signals: Port connect calls to use callable_mp
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2020-02-28 14:24:09 +01:00 |
editor_export.h
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PoolVector is gone, replaced by Vector
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2020-02-18 10:10:36 +01:00 |
editor_feature_profile.cpp
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Signals: Port connect calls to use callable_mp
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2020-02-28 14:24:09 +01:00 |
editor_feature_profile.h
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…
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editor_file_dialog.cpp
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Merge pull request #36069 from RandomShaper/imvu/improve_drives_ux
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2020-03-04 13:19:55 +01:00 |
editor_file_dialog.h
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Improve UX of drive letters
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2020-03-03 10:38:34 +01:00 |
editor_file_system.cpp
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PoolVector is gone, replaced by Vector
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2020-02-18 10:10:36 +01:00 |
editor_file_system.h
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Make file system scan more robust
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2020-02-10 09:32:17 +01:00 |
editor_folding.cpp
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Fix EditorFolding crash when switching scenes
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2020-03-05 18:19:58 +05:30 |
editor_folding.h
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PoolVector is gone, replaced by Vector
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2020-02-18 10:10:36 +01:00 |
editor_fonts.cpp
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Add rotation widget to 3D viewport
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2020-03-08 23:38:29 +01:00 |
editor_fonts.h
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…
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editor_help.cpp
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Merge pull request #18020 from bruvzg/input_fix_non_latin_and_add_hw_scancodes
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2020-03-01 23:00:42 +01:00 |
editor_help.h
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…
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editor_help_search.cpp
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Merge pull request #18020 from bruvzg/input_fix_non_latin_and_add_hw_scancodes
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2020-03-01 23:00:42 +01:00 |
editor_help_search.h
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Texture refactor
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2020-02-11 11:53:26 +01:00 |
editor_inspector.cpp
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Signals: Don't pass default binds to EditorProperty property_changed
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2020-03-05 15:35:44 +01:00 |
editor_inspector.h
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Signals: Fix some regressions from #36426
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2020-03-03 11:44:06 +01:00 |
editor_layouts_dialog.cpp
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Merge pull request #18020 from bruvzg/input_fix_non_latin_and_add_hw_scancodes
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2020-03-01 23:00:42 +01:00 |
editor_layouts_dialog.h
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…
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editor_log.cpp
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Signals: Port connect calls to use callable_mp
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2020-02-28 14:24:09 +01:00 |
editor_log.h
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…
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editor_node.cpp
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Merge pull request #36920 from Faless/debugger/more_instances
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2020-03-09 12:01:14 +01:00 |
editor_node.h
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Move Debug menu logic to DebuggerEditorPlugin
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2020-03-08 22:57:48 +01:00 |
editor_path.cpp
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Signals: Port connect calls to use callable_mp
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2020-02-28 14:24:09 +01:00 |
editor_path.h
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…
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editor_plugin.cpp
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Document EditorPlugin get_plugin_icon and get_plugin_name
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2020-03-04 15:49:20 -05:00 |
editor_plugin.h
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Texture refactor
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2020-02-11 11:53:26 +01:00 |
editor_plugin_settings.cpp
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Signals: Port connect calls to use callable_mp
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2020-02-28 14:24:09 +01:00 |
editor_plugin_settings.h
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…
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editor_properties.cpp
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Signals: Manually port most of remaining connect_compat uses
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2020-02-28 14:24:09 +01:00 |
editor_properties.h
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Added StringName as a variant type.
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2020-02-21 14:25:29 +01:00 |
editor_properties_array_dict.cpp
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Signals: Don't pass default binds to EditorProperty property_changed
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2020-03-05 15:35:44 +01:00 |
editor_properties_array_dict.h
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Signals: Don't pass default binds to EditorProperty property_changed
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2020-03-05 15:35:44 +01:00 |
editor_resource_preview.cpp
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Fix bad uses of mutex causing deadlocks
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2020-03-13 11:13:58 +01:00 |
editor_resource_preview.h
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Drop old semaphore implementation
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2020-03-03 13:20:42 +01:00 |
editor_run.cpp
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Move Debug menu logic to DebuggerEditorPlugin
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2020-03-08 22:57:48 +01:00 |
editor_run.h
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Move Debug menu logic to DebuggerEditorPlugin
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2020-03-08 22:57:48 +01:00 |
editor_run_native.cpp
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Move Debug menu logic to DebuggerEditorPlugin
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2020-03-08 22:57:48 +01:00 |
editor_run_native.h
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Move Debug menu logic to DebuggerEditorPlugin
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2020-03-08 22:57:48 +01:00 |
editor_run_script.cpp
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Reworked signal connection system, added support for Callable and Signal objects and made them default.
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2020-02-20 08:24:50 +01:00 |
editor_run_script.h
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…
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editor_scale.cpp
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…
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editor_scale.h
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…
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editor_sectioned_inspector.cpp
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Signals: Port connect calls to use callable_mp
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2020-02-28 14:24:09 +01:00 |
editor_sectioned_inspector.h
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…
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editor_settings.cpp
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Merge pull request #18020 from bruvzg/input_fix_non_latin_and_add_hw_scancodes
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2020-03-01 23:00:42 +01:00 |
editor_settings.h
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Signals: Fix some regressions from #36426
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2020-03-03 11:44:06 +01:00 |
editor_spin_slider.cpp
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Signals: Port connect calls to use callable_mp
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2020-02-28 14:24:09 +01:00 |
editor_spin_slider.h
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…
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editor_sub_scene.cpp
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Signals: Port more uses of connect_compat
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2020-02-28 14:24:09 +01:00 |
editor_sub_scene.h
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Signals: Port more uses of connect_compat
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2020-02-28 14:24:09 +01:00 |
editor_themes.cpp
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Remove extra margin in the top of the debugger
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2020-02-22 18:41:22 -03:00 |
editor_themes.h
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…
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editor_vcs_interface.cpp
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Add do..while(0) wrappers to macros without one.
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2020-02-05 11:19:12 +01:00 |
editor_vcs_interface.h
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…
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export_template_manager.cpp
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Re-architecture of the Godot Android plugin.
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2020-03-05 10:00:19 -08:00 |
export_template_manager.h
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PoolVector is gone, replaced by Vector
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2020-02-18 10:10:36 +01:00 |
file_type_cache.cpp
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…
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file_type_cache.h
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…
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filesystem_dock.cpp
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Signals: Fix some regressions from #36426
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2020-03-03 11:44:06 +01:00 |
filesystem_dock.h
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Signals: Fix some regressions from #36426
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2020-03-03 11:44:06 +01:00 |
find_in_files.cpp
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Signals: Manually port most of remaining connect_compat uses
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2020-02-28 14:24:09 +01:00 |
find_in_files.h
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Merge pull request #36077 from pycbouh/repeat-search-in-files
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2020-02-27 20:19:55 +01:00 |
groups_editor.cpp
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Signals: Fix some regressions from #36426
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2020-03-03 11:44:06 +01:00 |
groups_editor.h
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…
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import_dock.cpp
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Signals: Port connect calls to use callable_mp
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2020-02-28 14:24:09 +01:00 |
import_dock.h
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Fix multiple issues with the "Import" dock
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2020-02-13 23:08:05 -03:00 |
inspector_dock.cpp
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Implement undo-redo feature for Parameter Paste in the Inspector
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2020-02-29 16:52:12 +05:30 |
inspector_dock.h
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Signals: Fix some regressions from #36426
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2020-03-03 11:44:06 +01:00 |
multi_node_edit.cpp
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…
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multi_node_edit.h
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…
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node_dock.cpp
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Signals: Port connect calls to use callable_mp
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2020-02-28 14:24:09 +01:00 |
node_dock.h
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…
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pane_drag.cpp
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Texture refactor
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2020-02-11 11:53:26 +01:00 |
pane_drag.h
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…
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plugin_config_dialog.cpp
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Signals: Port connect calls to use callable_mp
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2020-02-28 14:24:09 +01:00 |
plugin_config_dialog.h
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…
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progress_dialog.cpp
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Signals: Port connect calls to use callable_mp
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2020-02-28 14:24:09 +01:00 |
progress_dialog.h
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…
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project_export.cpp
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Signals: Port more uses of connect_compat
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2020-02-28 14:24:09 +01:00 |
project_export.h
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…
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project_manager.cpp
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Signals: filter_changed from ProjectListFilter now is emitted when it's on scene tree to avoid unexpected call
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2020-03-07 18:34:10 -03:00 |
project_manager.h
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PoolVector is gone, replaced by Vector
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2020-02-18 10:10:36 +01:00 |
project_settings_editor.cpp
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Merge pull request #18020 from bruvzg/input_fix_non_latin_and_add_hw_scancodes
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2020-03-01 23:00:42 +01:00 |
project_settings_editor.h
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Signals: Fix some regressions from #36426
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2020-03-03 11:44:06 +01:00 |
property_editor.cpp
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Signals: Port connect calls to use callable_mp
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2020-02-28 14:24:09 +01:00 |
property_editor.h
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…
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property_selector.cpp
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Merge pull request #18020 from bruvzg/input_fix_non_latin_and_add_hw_scancodes
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2020-03-01 23:00:42 +01:00 |
property_selector.h
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Signals: Port more uses of connect_compat
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2020-02-28 14:24:09 +01:00 |
pvrtc_compress.cpp
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Texture refactor
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2020-02-11 11:53:26 +01:00 |
pvrtc_compress.h
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…
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quick_open.cpp
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Merge pull request #18020 from bruvzg/input_fix_non_latin_and_add_hw_scancodes
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2020-03-01 23:00:42 +01:00 |
quick_open.h
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Texture refactor
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2020-02-11 11:53:26 +01:00 |
register_exporters.h
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…
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rename_dialog.cpp
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Signals: Port connect calls to use callable_mp
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2020-02-28 14:24:09 +01:00 |
rename_dialog.h
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Improve the batch rename dialog
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2020-01-19 22:37:56 +01:00 |
reparent_dialog.cpp
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Signals: Port connect calls to use callable_mp
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2020-02-28 14:24:09 +01:00 |
reparent_dialog.h
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…
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run_settings_dialog.cpp
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Signals: Port connect calls to use callable_mp
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2020-02-28 14:24:09 +01:00 |
run_settings_dialog.h
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…
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scene_tree_dock.cpp
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Signals: Fix some regressions from #36426
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2020-03-03 11:44:06 +01:00 |
scene_tree_dock.h
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…
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scene_tree_editor.cpp
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Signals: Manually port most of remaining connect_compat uses
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2020-02-28 14:24:09 +01:00 |
scene_tree_editor.h
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…
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script_create_dialog.cpp
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Signals: Port connect calls to use callable_mp
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2020-02-28 14:24:09 +01:00 |
script_create_dialog.h
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Add option to disable loading scripts in ScriptCreateDialog
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2020-01-09 13:09:23 -03:00 |
settings_config_dialog.cpp
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Merge pull request #18020 from bruvzg/input_fix_non_latin_and_add_hw_scancodes
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2020-03-01 23:00:42 +01:00 |
settings_config_dialog.h
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…
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spatial_editor_gizmos.cpp
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Tweak the GIProbe gizmo to be more subtle
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2020-03-02 23:22:50 +01:00 |
spatial_editor_gizmos.h
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GIProbes working.
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2020-02-11 12:03:20 +01:00 |