.. |
SCsub
|
SCons: Format buildsystem files with psf/black
|
2020-06-10 15:30:52 +02:00 |
blend_shape.glsl
|
Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocks
|
2021-05-04 14:45:16 +02:00 |
canvas.glsl
|
Convert output of GLES2 to linear color space if keep_3d_linear is enabled
|
2021-08-23 15:59:56 +10:00 |
canvas_shadow.glsl
|
Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocks
|
2021-05-04 14:45:16 +02:00 |
copy.glsl
|
Convert output of GLES2 to linear color space if keep_3d_linear is enabled
|
2021-08-23 15:59:56 +10:00 |
cube_to_dp.glsl
|
Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocks
|
2021-05-04 14:45:16 +02:00 |
cubemap_filter.glsl
|
Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocks
|
2021-05-04 14:45:16 +02:00 |
effect_blur.glsl
|
Revert "Combined the DOF far and DOF near passes"
|
2021-08-05 23:22:31 +10:00 |
exposure.glsl
|
Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocks
|
2021-05-04 14:45:16 +02:00 |
lens_distorted.glsl
|
Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocks
|
2021-05-04 14:45:16 +02:00 |
particles.glsl
|
Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocks
|
2021-05-04 14:45:16 +02:00 |
resolve.glsl
|
Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocks
|
2021-05-04 14:45:16 +02:00 |
scene.glsl
|
Merge pull request #51927 from 20kdc/issue-51897-sp1
|
2021-09-13 11:44:55 +02:00 |
screen_space_reflection.glsl
|
Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocks
|
2021-05-04 14:45:16 +02:00 |
ssao.glsl
|
Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocks
|
2021-05-04 14:45:16 +02:00 |
ssao_blur.glsl
|
Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocks
|
2021-05-04 14:45:16 +02:00 |
ssao_minify.glsl
|
Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocks
|
2021-05-04 14:45:16 +02:00 |
stdlib.glsl
|
Fixed the inverse(mat3) polyfill for GLES2
|
2020-12-07 22:19:45 +01:00 |
subsurf_scattering.glsl
|
Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocks
|
2021-05-04 14:45:16 +02:00 |
tonemap.glsl
|
Add support for contrast-adaptive sharpening in 3D (GLES3 only)
|
2021-06-21 15:37:31 +02:00 |