godot/scene
Hugo Locurcio 403f7dc35f Change ".." punctuation for "..." in editor strings (#16507)
(cherry picked from commit 1c419531a0)
2018-06-05 21:42:33 +02:00
..
2d Revert "Prevent visibility notification been called twice in object creation" 2018-06-05 12:14:57 +02:00
3d Check for 0 roll influence 2018-06-01 17:59:15 +02:00
animation fix bone scale/rotation in AnimationPlayers 2018-04-28 20:19:35 +02:00
audio Use fake audio playing property in editor 2018-05-13 21:42:27 +02:00
gui Change ".." punctuation for "..." in editor strings (#16507) 2018-06-05 21:42:33 +02:00
main Fix double free for drag preview control in viewport 2018-05-13 21:56:56 +02:00
resources added custom aabb to primitives 2018-05-13 22:41:29 +02:00
SCsub disable caching for targets using helper functions 2017-11-28 23:24:12 -04:00
register_scene_types.cpp BMFont loading direct support from .fnt files. 2018-01-16 17:58:04 -03:00
register_scene_types.h Add missing copyright headers and fix formatting 2018-01-05 01:22:23 +01:00
scene_string_names.cpp Renamed tree_exited to tree_exiting. tree_exited is now used for actual out of tree notification. 2018-01-12 08:29:24 -03:00
scene_string_names.h Renamed tree_exited to tree_exiting. tree_exited is now used for actual out of tree notification. 2018-01-12 08:29:24 -03:00