godot/drivers
lawnjelly 910ddd13c4 Batching - Add MultiRect command
Large groups of similar rects can be processed more efficiently using the MultiRect command. Processing common to the group can be done as a one off, instead of per rect.

Adds the new API to VisualServerCanvas, and uses the new functionality from Font, BitmapFont, DynamicFont and TileMap, via the VisualServerCanvasHelper class.
2023-03-10 10:58:04 +00:00
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alsa One Copyright Update to rule them all 2023-01-10 15:26:54 +01:00
alsamidi One Copyright Update to rule them all 2023-01-10 15:26:54 +01:00
coreaudio One Copyright Update to rule them all 2023-01-10 15:26:54 +01:00
coremidi One Copyright Update to rule them all 2023-01-10 15:26:54 +01:00
dummy One Copyright Update to rule them all 2023-01-10 15:26:54 +01:00
gl_context SCons: Add explicit dependencies on thirdparty code in cloned env 2021-04-29 16:57:00 +02:00
gles2 Merge pull request #71510 from lawnjelly/gles2_oct_unpack 2023-01-17 10:55:37 +01:00
gles3 One Copyright Update to rule them all 2023-01-10 15:26:54 +01:00
gles_common Batching - Add MultiRect command 2023-03-10 10:58:04 +00:00
png One Copyright Update to rule them all 2023-01-10 15:26:54 +01:00
pulseaudio One Copyright Update to rule them all 2023-01-10 15:26:54 +01:00
unix Expose OS.read_string_from_stdin() to the scripting API 2023-01-16 11:39:53 +01:00
wasapi One Copyright Update to rule them all 2023-01-10 15:26:54 +01:00
windows One Copyright Update to rule them all 2023-01-10 15:26:54 +01:00
winmidi One Copyright Update to rule them all 2023-01-10 15:26:54 +01:00
xaudio2 One Copyright Update to rule them all 2023-01-10 15:26:54 +01:00
register_driver_types.cpp One Copyright Update to rule them all 2023-01-10 15:26:54 +01:00
register_driver_types.h One Copyright Update to rule them all 2023-01-10 15:26:54 +01:00
SCsub Unified GLES2 / GLES3 Batching 2020-10-16 10:34:47 +01:00