godot/tests/python_build/fixtures/glsl/vertex_fragment_expected_fu...

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1.4 KiB
GLSL

/* WARNING, THIS FILE WAS GENERATED, DO NOT EDIT */
#ifndef VERTEX_FRAGMENT_SHADER_GLSL_RAW_H
#define VERTEX_FRAGMENT_SHADER_GLSL_RAW_H
static const char vertex_fragment_shader_glsl[] = {
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};
#endif