godot/demos/2d/kinematic_char/engine.cfg

21 lines
286 B
INI

[application]
name="Kinematic Character"
main_scene="res://colworld.tscn"
icon="res://icon.png"
[display]
width=800
height=600
stretch_mode="2d"
stretch_aspect="keep"
[input]
move_up=[key(Up)]
move_left=[key(Left)]
move_right=[key(Right)]
move_bottom=[key(Down)]
jump=[key(Space)]